Load subcells and default subcell index from mod.yaml
This commit is contained in:
@@ -37,6 +37,20 @@ namespace OpenRA
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public readonly Size TileSize = new Size(24, 24);
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public readonly TileShape TileShape = TileShape.Rectangle;
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[Desc("(x,y,z) offset of the full cell and each sub-cell", "x & y: -512 ... 512, Z >= 0")]
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public readonly WVec[] SubCellOffsets =
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{
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new WVec(0, 0, 0), // full cell - index 0
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new WVec(-299, -256, 0), // top left - index 1
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new WVec(256, -256, 0), // top right - index 2
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new WVec(0, 0, 0), // center - index 3
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new WVec(-299, 256, 0), // bottom left - index 4
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new WVec(256, 256, 0), // bottom right - index 5
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};
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[Desc("Default subcell index used if SubCellInit is absent", "0 - full cell, 1 - first sub-cell")]
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public readonly int SubCellDefaultIndex = 3;
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public Manifest(string mod)
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{
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var path = new[] { "mods", mod, "mod.yaml" }.Aggregate(Path.Combine);
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@@ -87,6 +101,35 @@ namespace OpenRA
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if (yaml.ContainsKey("TileShape"))
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TileShape = FieldLoader.GetValue<TileShape>("TileShape", yaml["TileShape"].Value);
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// Read subcell information
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// sub-cell index 0 is the full cell
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if (yaml.ContainsKey("SubCells"))
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{
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var subcells = yaml["SubCells"].ToDictionary();
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// Read (x,y,z) offset (relative to cell center) pairs for positioning subcells
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if (subcells.ContainsKey("Offsets"))
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{
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SubCellOffsets = FieldLoader.GetValue<WVec[]>("Offsets", subcells["Offsets"].Value);
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foreach (var i in SubCellOffsets)
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if (i.X < -512 || i.X > 512 || i.Y < -512 || i.Y > 512 || i.Z < 0)
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throw new InvalidDataException("Subcell offsets must be in bounds (X & Y: -512 ... 512, Z > 0)");
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}
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// Read default subcell index used when creating actors that share cells without SubCellInit
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if (subcells.ContainsKey("DefaultIndex"))
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SubCellDefaultIndex = FieldLoader.GetValue<int>("DefaultIndex", subcells ["DefaultIndex"].Value);
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// Otherwise set the default subcell index to the middle subcell entry
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else
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SubCellDefaultIndex = SubCellOffsets.Length / 2; // default is the middle subcell entry
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}
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// validate default index - 0 for no subcells, otherwise > 1 & <= subcell count (offset triples count - 1)
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if (SubCellDefaultIndex < (SubCellOffsets.Length > 1 ? 1 : 0) || SubCellDefaultIndex >= SubCellOffsets.Length)
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throw new InvalidDataException("Subcell default index must be a valid index into the offset triples and must be greater than 0 for mods with subcells");
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// Allow inherited mods to import parent maps.
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var compat = new List<string>();
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compat.Add(mod);
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@@ -78,16 +78,8 @@ namespace OpenRA
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public readonly TileShape TileShape;
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[FieldLoader.Ignore]
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public readonly WVec[] SubCellOffsets =
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{
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new WVec(0, 0, 0),
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new WVec(-299, -256, 0),
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new WVec(256, -256, 0),
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new WVec(0, 0, 0),
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new WVec(-299, 256, 0),
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new WVec(256, 256, 0),
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};
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public readonly int SubCellsDefaultIndex = 3;
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public readonly WVec[] SubCellOffsets;
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public readonly int SubCellDefaultIndex;
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[FieldLoader.LoadUsing("LoadOptions")]
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public MapOptions Options;
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@@ -257,6 +249,8 @@ namespace OpenRA
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MapTiles = Exts.Lazy(() => LoadMapTiles());
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MapResources = Exts.Lazy(() => LoadResourceTiles());
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TileShape = Game.modData.Manifest.TileShape;
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SubCellOffsets = Game.modData.Manifest.SubCellOffsets;
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SubCellDefaultIndex = Game.modData.Manifest.SubCellDefaultIndex;
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// The Uid is calculated from the data on-disk, so
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// format changes must be flushed to disk.
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@@ -33,8 +33,6 @@ namespace OpenRA.Traits
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public Actor Actor;
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}
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static readonly int[] SubCells = { 1, 2, 3, 4, 5 };
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readonly ActorMapInfo info;
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readonly Map map;
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readonly CellLayer<InfluenceNode> influence;
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@@ -87,18 +85,18 @@ namespace OpenRA.Traits
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public bool HasFreeSubCell(CPos a)
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{
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if (!AnyUnitsAt(a))
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return true;
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return SubCells.Any(b => !AnyUnitsAt(a, b));
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return FreeSubCell(a) >= 0;
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}
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public int? FreeSubCell(CPos a)
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public int FreeSubCell(CPos a)
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{
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if (!HasFreeSubCell(a))
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return null;
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if (!AnyUnitsAt(a))
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return map.SubCellDefaultIndex;
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return SubCells.First(b => !AnyUnitsAt(a, b));
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for (var i = 1; i < map.SubCellOffsets.Length; ++i)
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if (!AnyUnitsAt(a, i))
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return i;
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return -1;
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}
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public bool AnyUnitsAt(CPos a)
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@@ -238,7 +238,7 @@ namespace OpenRA.Mods.RA.Move
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this.self = init.self;
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this.Info = info;
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toSubCell = fromSubCell = info.SharesCell ? init.world.Map.SubCellsDefaultIndex : 0;
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toSubCell = fromSubCell = info.SharesCell ? init.world.Map.SubCellDefaultIndex : 0;
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if (init.Contains<SubCellInit>())
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{
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this.fromSubCell = this.toSubCell = init.Get<SubCellInit, int>();
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@@ -417,27 +417,36 @@ namespace OpenRA.Mods.RA.Move
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}
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}
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bool IsDesiredSubcellNotBlocked(CPos a, int b, Actor ignoreActor)
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{
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var blockingActors = self.World.ActorMap.GetUnitsAt(a, b).Where(c => c != ignoreActor);
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if (blockingActors.Any())
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{
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// Non-sharable unit can enter a cell with shareable units only if it can crush all of them
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if (Info.Crushes == null)
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return false;
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if (blockingActors.Any(c => !(c.HasTrait<ICrushable>() &&
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c.TraitsImplementing<ICrushable>().Any(d => d.CrushableBy(Info.Crushes, self.Owner)))))
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return false;
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}
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return true;
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}
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public int GetDesiredSubcell(CPos a, Actor ignoreActor)
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{
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if (!Info.SharesCell)
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return 0;
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// Prioritise the current subcell
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return new[]{ fromSubCell, 1, 2, 3, 4, 5}.First(b =>
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{
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var blockingActors = self.World.ActorMap.GetUnitsAt(a, b).Where(c => c != ignoreActor);
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if (blockingActors.Any())
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{
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// Non-sharable unit can enter a cell with shareable units only if it can crush all of them
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if (Info.Crushes == null)
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return false;
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if (IsDesiredSubcellNotBlocked(a, fromSubCell, ignoreActor))
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return fromSubCell;
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if (blockingActors.Any(c => !(c.HasTrait<ICrushable>() &&
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c.TraitsImplementing<ICrushable>().Any(d => d.CrushableBy(Info.Crushes, self.Owner)))))
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return false;
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}
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return true;
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});
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for (var i = 1; i < self.World.Map.SubCellOffsets.Length; ++i)
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if (IsDesiredSubcellNotBlocked(a, i, ignoreActor))
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return i;
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return -1;
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}
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public bool CanEnterCell(CPos p)
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@@ -61,7 +61,7 @@ namespace OpenRA.Mods.RA
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throw new InvalidOperationException("No cells available to spawn starting unit {0}".F(s));
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var cell = validCells.Random(w.SharedRandom);
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var subCell = mi.SharesCell ? w.ActorMap.FreeSubCell(cell).Value : 0;
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var subCell = mi.SharesCell ? w.ActorMap.FreeSubCell(cell) : 0;
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w.CreateActor(s.ToLowerInvariant(), new TypeDictionary
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{
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@@ -126,6 +126,10 @@ TileSets:
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mods/cnc/tilesets/temperat.yaml
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mods/cnc/tilesets/jungle.yaml
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SubCells:
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Offsets: 0,0,0, -299,-256,0, 256,-256,0, 0,0,0, -299,256,0, 256,256,0
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DefaultIndex: 3
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LoadScreen: CncLoadScreen
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Image: mods/cnc/uibits/chrome.png
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Text: Loading
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@@ -100,6 +100,10 @@ Notifications:
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TileSets:
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mods/d2k/tilesets/arrakis.yaml
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SubCells:
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Offsets: 0,0,0, -299,-256,0, 256,-256,0, 0,0,0, -299,256,0, 256,256,0
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DefaultIndex: 3
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TileSize: 32,32
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Music:
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@@ -117,6 +117,10 @@ TileSets:
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mods/ra/tilesets/temperat.yaml
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mods/ra/tilesets/desert.yaml
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SubCells:
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Offsets: 0,0,0, -299,-256,0, 256,-256,0, 0,0,0, -299,256,0, 256,256,0
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DefaultIndex: 3
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Music:
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mods/ra/music.yaml
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@@ -145,6 +145,9 @@ TileSets:
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TileSize: 48,24
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TileShape: Diamond
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SubCells:
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Offsets: 0,0,0, -256,128,0, 0,-128,0, 256,128,0
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DefaultIndex: 2
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Music:
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mods/ts/music.yaml
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