Add delphi. Have einstein/delphi panic

This commit is contained in:
Scott_NZ
2013-02-04 10:06:57 +13:00
parent 4e161f0c91
commit 9b5b054297
2 changed files with 68 additions and 1 deletions

View File

@@ -350,6 +350,7 @@ MECH:
-RenderInfantry:
RenderInfantryProne:
IdleAnimations: idle1,idle2
EINSTEIN:
Inherits: ^Infantry
Selectable:
@@ -369,7 +370,34 @@ EINSTEIN:
AttackMove:
JustMove: true
ProximityCaptor:
Types:CivilianInfantry
Types: CivilianInfantry
-RenderInfantry:
RenderInfantryPanic:
ScaredyCat:
DELPHI:
Inherits: ^Infantry
Selectable:
Voice: CivilianMaleVoice
Bounds: 12,17,0,-9
Valued:
Cost: 10
Tooltip:
Name: Agent Delphi
Health:
HP: 25
Mobile:
Speed: 5
RevealsShroud:
Range: 2
-AutoTarget:
AttackMove:
JustMove: true
ProximityCaptor:
Types: CivilianInfantry
-RenderInfantry:
RenderInfantryPanic:
ScaredyCat:
SHOK:
Inherits: ^Infantry

View File

@@ -2136,6 +2136,45 @@ einstein:
Start: 0
Length: 6
Tick: 1600
delphi:
stand:
Start: 0
Facings: 8
panic-run:
Start: 8
Length: 6
Facings: 8
panic-stand:
Start: 8
Length: 6
Facings: 8
run:
Start: 56
Length: 6
Facings: 8
die1:
Start: 115
Length: 8
die2:
Start: 123
Length: 8
die3:
Start: 135
Length: 12
die4:
Start: 147
Length: 17
die5:
Start: 123
Length: 8
die6: electro
Start: 0
Length: *
die-crushed: corpse1
Start: 0
Length: 6
Tick: 1600
parabomb:
open: