Replace the OSX binary launcher with a simple script using the SDL2 renderer.

This commit is contained in:
Paul Chote
2013-11-02 21:02:32 +13:00
parent 14b15b5ba1
commit 9b6f145c8b
22 changed files with 46 additions and 1791 deletions

View File

@@ -29,7 +29,7 @@ markdown DOCUMENTATION.md > DOCUMENTATION.html
# Note that the Tao dlls are shipped on all platforms except osx and that
# they are now installed to the game directory instead of placed in the gac
FILES=('OpenRA.Game.exe' 'OpenRA.Editor.exe' 'OpenRA.Utility.exe' \
'OpenRA.FileFormats.dll' 'OpenRA.Renderer.SdlCommon.dll' 'OpenRA.Renderer.Cg.dll' 'OpenRA.Renderer.Gl.dll' 'OpenRA.Renderer.Null.dll' 'OpenRA.Irc.dll' \
'OpenRA.FileFormats.dll' 'OpenRA.Renderer.SdlCommon.dll' 'OpenRA.Renderer.Sdl2.dll' 'OpenRA.Renderer.Cg.dll' 'OpenRA.Renderer.Gl.dll' 'OpenRA.Renderer.Null.dll' 'OpenRA.Irc.dll' \
'FreeSans.ttf' 'FreeSansBold.ttf' \
'cg' 'glsl' 'mods/ra' 'mods/cnc' 'mods/d2k' \
'AUTHORS' 'CHANGELOG' 'COPYING' \
@@ -53,6 +53,9 @@ cp thirdparty/FuzzyLogicLibrary.dll packaging/built
# SharpFont for FreeType support
cp thirdparty/SharpFont* packaging/built
# SDL2#
cp thirdparty/SDL2\#* packaging/built
# Mono.NAT for UPnP support
cp thirdparty/Mono.Nat.dll packaging/built