Improve lint error wording
This commit is contained in:
committed by
Matthias Mailänder
parent
1ac6912c2a
commit
9b71317280
@@ -42,10 +42,10 @@ namespace OpenRA.Mods.Common.Lint
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continue;
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if (HasInvalidBounds(interactable.Bounds, grid.TileSize, grid.TileScale))
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emitError($"{nameof(interactable.Bounds)} of actor `{actorInfo.Key}` are empty or negative.");
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emitError($"{actorInfo.Key}.{interactable.GetType().Name}.{nameof(interactable.Bounds)} are empty or negative.");
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if (HasInvalidBounds(interactable.DecorationBounds, grid.TileSize, grid.TileScale))
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emitError($"{nameof(interactable.DecorationBounds)} of actor `{actorInfo.Key}` are empty or negative.");
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emitError($"{actorInfo.Key}.{interactable.GetType().Name}.{nameof(interactable.DecorationBounds)} are empty or negative.");
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}
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catch (InvalidOperationException e)
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{
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@@ -36,7 +36,7 @@ namespace OpenRA.Mods.Common.Lint
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foreach (var li in locomotorInfos)
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foreach (var otherLocomotor in locomotorInfos)
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if (li != otherLocomotor && li.Name == otherLocomotor.Name)
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emitError($"There is more than one Locomotor with name `{li.Name}`.");
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emitError($"More than one Locomotor exists with the name `{li.Name}`.");
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foreach (var actorInfo in rules.Actors)
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{
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@@ -50,11 +50,11 @@ namespace OpenRA.Mods.Common.Lint
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{
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foreach (var ally in player.Allies)
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if (!playerNames.Contains(ally))
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emitError($"Allies contains player `{ally}` that is not in list.");
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emitError($"The player `{player.Name}` allies list contains an invalid player `{ally}`.");
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foreach (var enemy in player.Enemies)
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if (!playerNames.Contains(enemy))
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emitError($"Enemies contains player `{enemy}` that is not in list.");
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emitError($"The player `{player.Name}` enemy list contains an invalid player `{enemy}`.");
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if (player.Playable)
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playablePlayerFound = true;
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@@ -76,7 +76,7 @@ namespace OpenRA.Mods.Common.Lint
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if (modTranslation.HasMessage(key))
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{
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if (mapTranslation.HasMessage(key))
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emitError($"Map level `{language}` translation key `{key}` will not be used.");
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emitError($"Map translation key `{key}` already exists in `{language}` mod translations and will not be used.");
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}
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else if (!mapTranslation.HasMessage(key))
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emitError($"`{key}` is not present in `{language}` translation.");
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@@ -93,14 +93,14 @@ namespace OpenRA.Mods.Common.Lint
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TestTraits(modData.DefaultRules, emitError, key =>
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{
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if (!translation.HasMessage(key))
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emitError($"`{key}` not present in `{language}` translation.");
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emitError($"`{key}` is not present in `{language}` translation.");
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});
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var gameSpeeds = modData.Manifest.Get<GameSpeeds>();
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foreach (var speed in gameSpeeds.Speeds.Values)
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{
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if (!translation.HasMessage(speed.Name))
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emitError($"`{speed.Name}` not present in `{language}` translation.");
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emitError($"`{speed.Name}` is not present in `{language}` translation.");
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referencedKeys.Add(speed.Name);
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}
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@@ -123,7 +123,7 @@ namespace OpenRA.Mods.Common.Lint
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continue;
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if (!translation.HasMessage(key))
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emitError($"`{key}` not present in `{language}` translation.");
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emitError($"`{key}` is not present in `{language}` translation.");
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var translationReference = Utility.GetCustomAttributes<TranslationReferenceAttribute>(fieldInfo, true)[0];
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if (translationReference.RequiredVariableNames != null && translationReference.RequiredVariableNames.Length > 0)
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