Improve lint error wording
This commit is contained in:
committed by
Matthias Mailänder
parent
1ac6912c2a
commit
9b71317280
@@ -50,11 +50,11 @@ namespace OpenRA.Mods.Common.Lint
|
||||
{
|
||||
foreach (var ally in player.Allies)
|
||||
if (!playerNames.Contains(ally))
|
||||
emitError($"Allies contains player `{ally}` that is not in list.");
|
||||
emitError($"The player `{player.Name}` allies list contains an invalid player `{ally}`.");
|
||||
|
||||
foreach (var enemy in player.Enemies)
|
||||
if (!playerNames.Contains(enemy))
|
||||
emitError($"Enemies contains player `{enemy}` that is not in list.");
|
||||
emitError($"The player `{player.Name}` enemy list contains an invalid player `{enemy}`.");
|
||||
|
||||
if (player.Playable)
|
||||
playablePlayerFound = true;
|
||||
|
||||
Reference in New Issue
Block a user