Improve lint error wording

This commit is contained in:
Gustas
2023-04-29 13:46:30 +03:00
committed by Matthias Mailänder
parent 1ac6912c2a
commit 9b71317280
4 changed files with 9 additions and 9 deletions

View File

@@ -76,7 +76,7 @@ namespace OpenRA.Mods.Common.Lint
if (modTranslation.HasMessage(key))
{
if (mapTranslation.HasMessage(key))
emitError($"Map level `{language}` translation key `{key}` will not be used.");
emitError($"Map translation key `{key}` already exists in `{language}` mod translations and will not be used.");
}
else if (!mapTranslation.HasMessage(key))
emitError($"`{key}` is not present in `{language}` translation.");
@@ -93,14 +93,14 @@ namespace OpenRA.Mods.Common.Lint
TestTraits(modData.DefaultRules, emitError, key =>
{
if (!translation.HasMessage(key))
emitError($"`{key}` not present in `{language}` translation.");
emitError($"`{key}` is not present in `{language}` translation.");
});
var gameSpeeds = modData.Manifest.Get<GameSpeeds>();
foreach (var speed in gameSpeeds.Speeds.Values)
{
if (!translation.HasMessage(speed.Name))
emitError($"`{speed.Name}` not present in `{language}` translation.");
emitError($"`{speed.Name}` is not present in `{language}` translation.");
referencedKeys.Add(speed.Name);
}
@@ -123,7 +123,7 @@ namespace OpenRA.Mods.Common.Lint
continue;
if (!translation.HasMessage(key))
emitError($"`{key}` not present in `{language}` translation.");
emitError($"`{key}` is not present in `{language}` translation.");
var translationReference = Utility.GetCustomAttributes<TranslationReferenceAttribute>(fieldInfo, true)[0];
if (translationReference.RequiredVariableNames != null && translationReference.RequiredVariableNames.Length > 0)