draw building grid under actors too

This commit is contained in:
Chris Forbes
2010-07-26 18:32:29 +12:00
parent 16c9f2b873
commit 9bb5e49058

View File

@@ -61,12 +61,12 @@ namespace OpenRA.Orders
Game.controller.CancelInputMode(); Game.controller.CancelInputMode();
} }
public void RenderAfterWorld( World world ) public void RenderAfterWorld( World world ) {}
{
world.WorldRenderer.uiOverlay.DrawBuildingGrid( world, Building, BuildingInfo );
}
public void RenderBeforeWorld(World world) { } public void RenderBeforeWorld(World world)
{
world.WorldRenderer.uiOverlay.DrawBuildingGrid(world, Building, BuildingInfo);
}
public string GetCursor(World world, int2 xy, MouseInput mi) { return "default"; } public string GetCursor(World world, int2 xy, MouseInput mi) { return "default"; }
} }