Merge pull request #6213 from ScottNZ/balance
Update crushing values for ra vehicles
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@@ -43,6 +43,7 @@ V2RL:
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Type: Heavy
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Mobile:
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Speed: 128
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Crushes: wall, mine, crate, infantry
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RevealsShroud:
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Range: 4c0
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Turreted:
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@@ -371,6 +372,7 @@ APC:
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Type: Heavy
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Mobile:
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Speed: 142
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Crushes: wall, mine, crate, infantry
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RevealsShroud:
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Range: 5c0
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Armament:
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@@ -406,6 +408,7 @@ MNLY.AP:
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Type: Heavy
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Mobile:
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Speed: 128
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Crushes: wall, mine, crate, infantry
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RevealsShroud:
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Range: 5c0
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RenderUnit:
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@@ -439,6 +442,7 @@ MNLY.AT:
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Type: Heavy
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Mobile:
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Speed: 128
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Crushes: wall, mine, crate, infantry
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RevealsShroud:
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Range: 5c0
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RenderUnit:
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