Let the Lonestar AI use the new Sell function instead of Destroy

This commit is contained in:
abcdefg30
2016-10-15 20:02:26 +02:00
parent e9d2da948e
commit 9bd23fa990

View File

@@ -150,7 +150,7 @@ SellWalls = function(id)
local walls = AIPlayers[id].GetActorsByType("brik")
Utils.Do(walls, function(wall)
wall.Destroy()
wall.Sell()
end)
end