New types for cell and pixel coordinate position/vectors.
This commit is contained in:
@@ -39,7 +39,7 @@ namespace OpenRA.Editor
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for (var u = 0; u < template.Size.X; u++)
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for (var v = 0; v < template.Size.Y; v++)
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{
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if (surface.Map.IsInMap(new int2(u, v) + pos))
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if (surface.Map.IsInMap(new CVec(u, v) + pos))
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{
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var z = u + v * template.Size.X;
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if (tile.TileBitmapBytes[z] != null)
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@@ -69,17 +69,17 @@ namespace OpenRA.Editor
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Brush.Bitmap.Height * surface.Zoom);
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}
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void FloodFillWithBrush(Surface s, int2 pos)
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void FloodFillWithBrush(Surface s, CPos pos)
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{
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var queue = new Queue<int2>();
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var queue = new Queue<CPos>();
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var replace = s.Map.MapTiles.Value[pos.X, pos.Y];
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var touched = new bool[s.Map.MapSize.X, s.Map.MapSize.Y];
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Action<int, int> MaybeEnqueue = (x, y) =>
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Action<int, int> maybeEnqueue = (x, y) =>
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{
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if (s.Map.IsInMap(x, y) && !touched[x, y])
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{
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queue.Enqueue(new int2(x, y));
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queue.Enqueue(new CPos(x, y));
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touched[x, y] = true;
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}
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};
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@@ -91,16 +91,16 @@ namespace OpenRA.Editor
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if (!s.Map.MapTiles.Value[p.X, p.Y].Equals(replace))
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continue;
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var a = FindEdge(s, p, new int2(-1, 0), replace);
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var b = FindEdge(s, p, new int2(1, 0), replace);
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var a = FindEdge(s, p, new CVec(-1, 0), replace);
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var b = FindEdge(s, p, new CVec(1, 0), replace);
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for (var x = a.X; x <= b.X; x++)
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{
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s.Map.MapTiles.Value[x, p.Y] = new TileReference<ushort, byte> { type = Brush.N, index = (byte)0 };
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if (s.Map.MapTiles.Value[x, p.Y - 1].Equals(replace))
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MaybeEnqueue(x, p.Y - 1);
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maybeEnqueue(x, p.Y - 1);
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if (s.Map.MapTiles.Value[x, p.Y + 1].Equals(replace))
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MaybeEnqueue(x, p.Y + 1);
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maybeEnqueue(x, p.Y + 1);
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}
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}
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@@ -109,7 +109,7 @@ namespace OpenRA.Editor
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s.Chunks.Clear();
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}
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int2 FindEdge(Surface s, int2 p, int2 d, TileReference<ushort, byte> replace)
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CPos FindEdge(Surface s, CPos p, CVec d, TileReference<ushort, byte> replace)
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{
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for (; ; )
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{
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@@ -175,7 +175,7 @@ namespace OpenRA.Editor
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foreach( var kv in wps )
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{
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var a = new ActorReference("mpspawn");
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a.Add(new LocationInit(kv.Second));
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a.Add(new LocationInit((CPos)kv.Second));
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a.Add(new OwnerInit("Neutral"));
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Map.Actors.Value.Add("spawn" + kv.First, a);
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}
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@@ -276,7 +276,7 @@ namespace OpenRA.Editor
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Map.Actors.Value.Add("Actor" + ActorCount++,
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new ActorReference(overlayActorMapping[raOverlayNames[o]])
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{
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new LocationInit( new int2(i, j) ),
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new LocationInit( new CPos(i, j) ),
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new OwnerInit( "Neutral" )
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});
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}
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@@ -294,7 +294,7 @@ namespace OpenRA.Editor
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Map.Actors.Value.Add("Actor" + ActorCount++,
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new ActorReference(kv.Value.ToLowerInvariant())
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{
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new LocationInit(new int2(loc % MapSize, loc / MapSize)),
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new LocationInit(new CPos(loc % MapSize, loc / MapSize)),
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new OwnerInit("Neutral")
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});
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}
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@@ -323,7 +323,7 @@ namespace OpenRA.Editor
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foreach (KeyValuePair<string, string> kv in overlay)
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{
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var loc = int.Parse(kv.Key);
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var cell = new int2(loc % MapSize, loc / MapSize);
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var cell = new CPos(loc % MapSize, loc / MapSize);
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var res = Pair.New((byte)0, (byte)0);
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if (overlayResourceMapping.ContainsKey(kv.Value.ToLower()))
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@@ -353,7 +353,7 @@ namespace OpenRA.Editor
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Map.Actors.Value.Add("Actor" + ActorCount++,
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new ActorReference(kv.Value.Split(',')[0].ToLowerInvariant())
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{
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new LocationInit(new int2(loc % MapSize, loc / MapSize)),
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new LocationInit(new CPos(loc % MapSize, loc / MapSize)),
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new OwnerInit("Neutral")
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});
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}
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@@ -380,7 +380,7 @@ namespace OpenRA.Editor
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var actor = new ActorReference(parts[1].ToLowerInvariant())
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{
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new LocationInit(new int2(loc % MapSize, loc / MapSize)),
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new LocationInit(new CPos(loc % MapSize, loc / MapSize)),
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new OwnerInit(parts[0]),
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new HealthInit(float.Parse(parts[2], NumberFormatInfo.InvariantInfo)/256),
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new FacingInit((section == "INFANTRY") ? int.Parse(parts[6]) : int.Parse(parts[4])),
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@@ -432,7 +432,7 @@ namespace OpenRA.Editor
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(byte)(color.Second.GetBrightness() * 255))
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};
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var Neutral = new [] {"Neutral"};
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var neutral = new [] {"Neutral"};
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foreach (var s in file.GetSection(section, true))
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{
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Console.WriteLine(s.Key);
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@@ -442,8 +442,8 @@ namespace OpenRA.Editor
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pr.InitialCash = int.Parse(s.Value);
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break;
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case "Allies":
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pr.Allies = s.Value.Split(',').Intersect(Players).Except(Neutral).ToArray();
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pr.Enemies = s.Value.Split(',').SymmetricDifference(Players).Except(Neutral).ToArray();
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pr.Allies = s.Value.Split(',').Intersect(Players).Except(neutral).ToArray();
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pr.Enemies = s.Value.Split(',').SymmetricDifference(Players).Except(neutral).ToArray();
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break;
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}
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}
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@@ -157,23 +157,23 @@ namespace OpenRA.Editor
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void Erase()
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{
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// Crash preventing
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var BrushLocation = GetBrushLocation();
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var brushLocation = GetBrushLocation();
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if (Map == null || BrushLocation.X >= Map.MapSize.X ||
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BrushLocation.Y >= Map.MapSize.Y ||
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BrushLocation.X < 0 ||
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BrushLocation.Y < 0)
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if (Map == null || brushLocation.X >= Map.MapSize.X ||
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brushLocation.Y >= Map.MapSize.Y ||
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brushLocation.X < 0 ||
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brushLocation.Y < 0)
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return;
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Tool = null;
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var key = Map.Actors.Value.FirstOrDefault(a => a.Value.Location() == BrushLocation);
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var key = Map.Actors.Value.FirstOrDefault(a => a.Value.Location() == brushLocation);
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if (key.Key != null) Map.Actors.Value.Remove(key.Key);
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if (Map.MapResources.Value[BrushLocation.X, BrushLocation.Y].type != 0)
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if (Map.MapResources.Value[brushLocation.X, brushLocation.Y].type != 0)
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{
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Map.MapResources.Value[BrushLocation.X, BrushLocation.Y] = new TileReference<byte, byte>();
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var ch = new int2((BrushLocation.X) / ChunkSize, (BrushLocation.Y) / ChunkSize);
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Map.MapResources.Value[brushLocation.X, brushLocation.Y] = new TileReference<byte, byte>();
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var ch = new int2((brushLocation.X) / ChunkSize, (brushLocation.Y) / ChunkSize);
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if (Chunks.ContainsKey(ch))
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{
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Chunks[ch].Dispose();
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@@ -267,31 +267,31 @@ namespace OpenRA.Editor
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return bitmap;
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}
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public int2 GetBrushLocation()
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public CPos GetBrushLocation()
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{
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var vX = (int)Math.Floor((MousePos.X - Offset.X) / Zoom);
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var vY = (int)Math.Floor((MousePos.Y - Offset.Y) / Zoom);
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return new int2(vX / TileSet.TileSize, vY / TileSet.TileSize);
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return new CPos(vX / TileSet.TileSize, vY / TileSet.TileSize);
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}
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public void DrawActor(SGraphics g, int2 p, ActorTemplate t, ColorPalette cp)
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public void DrawActor(SGraphics g, CPos p, ActorTemplate t, ColorPalette cp)
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{
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var centered = t.Appearance == null || !t.Appearance.RelativeToTopLeft;
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DrawImage(g, t.Bitmap, p, centered, cp);
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}
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float2 GetDrawPosition(int2 location, Bitmap bmp, bool centered)
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float2 GetDrawPosition(CPos location, Bitmap bmp, bool centered)
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{
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float OffsetX = centered ? bmp.Width / 2 - TileSet.TileSize / 2 : 0;
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float DrawX = TileSet.TileSize * location.X * Zoom + Offset.X - OffsetX;
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float offsetX = centered ? bmp.Width / 2 - TileSet.TileSize / 2 : 0;
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float drawX = TileSet.TileSize * location.X * Zoom + Offset.X - offsetX;
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float OffsetY = centered ? bmp.Height / 2 - TileSet.TileSize / 2 : 0;
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float DrawY = TileSet.TileSize * location.Y * Zoom + Offset.Y - OffsetY;
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float offsetY = centered ? bmp.Height / 2 - TileSet.TileSize / 2 : 0;
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float drawY = TileSet.TileSize * location.Y * Zoom + Offset.Y - offsetY;
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return new float2(DrawX, DrawY);
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return new float2(drawX, drawY);
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}
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public void DrawImage(SGraphics g, Bitmap bmp, int2 location, bool centered, ColorPalette cp)
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public void DrawImage(SGraphics g, Bitmap bmp, CPos location, bool centered, ColorPalette cp)
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{
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var drawPos = GetDrawPosition(location, bmp, centered);
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@@ -304,7 +304,7 @@ namespace OpenRA.Editor
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if (cp != null) bmp.Palette = restorePalette;
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}
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void DrawActorBorder(SGraphics g, int2 p, ActorTemplate t)
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void DrawActorBorder(SGraphics g, CPos p, ActorTemplate t)
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{
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var centered = t.Appearance == null || !t.Appearance.RelativeToTopLeft;
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var drawPos = GetDrawPosition(p, t.Bitmap, centered);
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@@ -399,9 +399,9 @@ namespace OpenRA.Editor
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static class ActorReferenceExts
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{
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public static int2 Location(this ActorReference ar)
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public static CPos Location(this ActorReference ar)
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{
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return ar.InitDict.Get<LocationInit>().value;
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return (CPos)ar.InitDict.Get<LocationInit>().value;
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}
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public static void DrawStringContrast(this SGraphics g, Font f, string s, int x, int y, Brush fg, Brush bg)
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