New types for cell and pixel coordinate position/vectors.

This commit is contained in:
James Dunne
2012-06-20 23:22:27 -05:00
parent 0b98a8ce5e
commit 9c49143534
162 changed files with 1291 additions and 865 deletions

View File

@@ -78,6 +78,9 @@
<Compile Include="ActorInitializer.cs" />
<Compile Include="ActorMap.cs" />
<Compile Include="ActorReference.cs" />
<Compile Include="PVecInt.cs" />
<Compile Include="PVecFloat.cs" />
<Compile Include="PPos.cs" />
<Compile Include="Download.cs" />
<Compile Include="Effects\DelayedAction.cs" />
<Compile Include="Effects\FlashTarget.cs" />
@@ -114,6 +117,8 @@
<Compile Include="Graphics\WorldRenderer.cs" />
<Compile Include="Group.cs" />
<Compile Include="InputHandler.cs" />
<Compile Include="CVec.cs" />
<Compile Include="CPos.cs" />
<Compile Include="Map.cs" />
<Compile Include="ModData.cs" />
<Compile Include="Network\Connection.cs" />