New types for cell and pixel coordinate position/vectors.
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@@ -78,6 +78,9 @@
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<Compile Include="ActorInitializer.cs" />
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<Compile Include="ActorMap.cs" />
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<Compile Include="ActorReference.cs" />
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<Compile Include="PVecInt.cs" />
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<Compile Include="PVecFloat.cs" />
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<Compile Include="PPos.cs" />
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<Compile Include="Download.cs" />
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<Compile Include="Effects\DelayedAction.cs" />
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<Compile Include="Effects\FlashTarget.cs" />
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@@ -114,6 +117,8 @@
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<Compile Include="Graphics\WorldRenderer.cs" />
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<Compile Include="Group.cs" />
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<Compile Include="InputHandler.cs" />
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<Compile Include="CVec.cs" />
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<Compile Include="CPos.cs" />
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<Compile Include="Map.cs" />
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<Compile Include="ModData.cs" />
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<Compile Include="Network\Connection.cs" />
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