New types for cell and pixel coordinate position/vectors.
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@@ -146,12 +146,12 @@ namespace OpenRA.Traits
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{
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var alt = new float2(0, -mobile.Altitude);
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var targets = activity.GetTargets(self);
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var start = self.CenterLocation + alt;
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var start = self.CenterLocation.ToFloat2() + alt;
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var c = Color.Green;
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var wlr = Game.Renderer.WorldLineRenderer;
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foreach (var step in targets.Select(p => p.CenterLocation))
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foreach (var step in targets.Select(p => p.CenterLocation.ToFloat2()))
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{
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var stp = step + alt;
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wlr.DrawLine(stp + new float2(-1, -1), stp + new float2(-1, 1), c, c);
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