New types for cell and pixel coordinate position/vectors.
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@@ -39,13 +39,13 @@ namespace OpenRA.Traits
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for (int x = clip.Left; x < clip.Right; x++)
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for (int y = clip.Top; y < clip.Bottom; y++)
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{
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if (!world.LocalShroud.IsExplored(new int2(x, y)))
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if (!world.LocalShroud.IsExplored(new CPos(x, y)))
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continue;
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var c = content[x, y];
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if (c.image != null)
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c.image[c.density].DrawAt(
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Game.CellSize * new int2(x, y),
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new CPos(x, y).ToPPos().ToFloat2(),
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c.type.info.PaletteIndex);
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}
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}
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@@ -70,7 +70,7 @@ namespace OpenRA.Traits
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if (type == null)
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continue;
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if (!AllowResourceAt(type, new int2(x,y)))
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if (!AllowResourceAt(type, new CPos(x,y)))
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continue;
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content[x, y].type = type;
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@@ -86,7 +86,7 @@ namespace OpenRA.Traits
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}
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}
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public bool AllowResourceAt(ResourceType rt, int2 a)
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public bool AllowResourceAt(ResourceType rt, CPos a)
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{
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if (!world.Map.IsInMap(a.X, a.Y)) return false;
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if (!rt.info.AllowedTerrainTypes.Contains(world.GetTerrainInfo(a).Type)) return false;
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@@ -136,7 +136,7 @@ namespace OpenRA.Traits
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public bool IsFull(int i, int j) { return content[i, j].density == content[i, j].image.Length - 1; }
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public ResourceType Harvest(int2 p)
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public ResourceType Harvest(CPos p)
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{
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var type = content[p.X,p.Y].type;
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if (type == null) return null;
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@@ -150,7 +150,7 @@ namespace OpenRA.Traits
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return type;
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}
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public void Destroy(int2 p)
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public void Destroy(CPos p)
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{
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// Don't break other users of CustomTerrain if there are no resources
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if (content[p.X, p.Y].type == null)
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@@ -162,7 +162,7 @@ namespace OpenRA.Traits
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world.Map.CustomTerrain[p.X, p.Y] = null;
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}
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public ResourceType GetResource(int2 p) { return content[p.X, p.Y].type; }
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public ResourceType GetResource(CPos p) { return content[p.X, p.Y].type; }
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public struct CellContents
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{
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