New types for cell and pixel coordinate position/vectors.
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@@ -29,7 +29,7 @@ namespace OpenRA.Mods.RA.Effects
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anim.PlayThen(sequence,
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() => fromActor.World.AddFrameEndTask(w => w.Remove(this)));
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pos = fromActor.CenterLocation;
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pos = fromActor.CenterLocation.ToFloat2();
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}
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public void Tick( World world ) { anim.Tick(); }
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