New types for cell and pixel coordinate position/vectors.
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@@ -18,10 +18,10 @@ namespace OpenRA.Mods.RA.Effects
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public class Explosion : IEffect
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{
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Animation anim;
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int2 pos;
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PPos pos;
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int altitude;
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public Explosion(World world, int2 pixelPos, string style, bool isWater, int altitude)
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public Explosion(World world, PPos pixelPos, string style, bool isWater, int altitude)
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{
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this.pos = pixelPos;
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this.altitude = altitude;
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@@ -35,7 +35,7 @@ namespace OpenRA.Mods.RA.Effects
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public IEnumerable<Renderable> Render()
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{
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yield return new Renderable(anim.Image,
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pos - .5f * anim.Image.size - new int2(0,altitude),
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pos.ToFloat2() - .5f * anim.Image.size - new int2(0,altitude),
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"effect", (int)pos.Y - altitude);
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}
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