New types for cell and pixel coordinate position/vectors.

This commit is contained in:
James Dunne
2012-06-20 23:22:27 -05:00
parent 0b98a8ce5e
commit 9c49143534
162 changed files with 1291 additions and 865 deletions

View File

@@ -20,7 +20,7 @@ namespace OpenRA.Mods.RA.Effects
readonly Animation anim;
readonly string palette;
readonly Animation paraAnim;
readonly float2 location;
readonly PPos location;
readonly Actor cargo;
@@ -28,7 +28,7 @@ namespace OpenRA.Mods.RA.Effects
float altitude;
const float fallRate = .3f;
public Parachute(Player owner, float2 location, int altitude, Actor cargo)
public Parachute(Player owner, PPos location, int altitude, Actor cargo)
{
this.location = location;
this.altitude = altitude;
@@ -63,7 +63,7 @@ namespace OpenRA.Mods.RA.Effects
world.AddFrameEndTask(w =>
{
w.Remove(this);
var loc = Traits.Util.CellContaining(location);
var loc = location.ToCPos();
cargo.CancelActivity();
cargo.Trait<ITeleportable>().SetPosition(cargo, loc);
w.Add(cargo);
@@ -72,8 +72,8 @@ namespace OpenRA.Mods.RA.Effects
public IEnumerable<Renderable> Render()
{
var pos = location - new float2(0, altitude);
yield return new Renderable(anim.Image, location - .5f * anim.Image.size, "shadow", 0);
var pos = location.ToFloat2() - new float2(0, altitude);
yield return new Renderable(anim.Image, location.ToFloat2() - .5f * anim.Image.size, "shadow", 0);
yield return new Renderable(anim.Image, pos - .5f * anim.Image.size, palette, 2);
yield return new Renderable(paraAnim.Image, pos - .5f * paraAnim.Image.size + offset, palette, 3);
}