New types for cell and pixel coordinate position/vectors.

This commit is contained in:
James Dunne
2012-06-20 23:22:27 -05:00
parent 0b98a8ce5e
commit 9c49143534
162 changed files with 1291 additions and 865 deletions

View File

@@ -204,8 +204,8 @@ namespace OpenRA.Mods.RA.Missions
for (int i = 0; i < ships.Length; i++)
{
var actor = self.World.CreateActor(ships[i],
new TypeDictionary { new OwnerInit(allies), new LocationInit(shipSpawnPoint.Location + new int2(i * 2, 0)) });
actor.QueueActivity(new Move.Move(shipMovePoint.Location + new int2(i * 4, 0)));
new TypeDictionary { new OwnerInit(allies), new LocationInit(shipSpawnPoint.Location + new CVec(i * 2, 0)) });
actor.QueueActivity(new Move.Move(shipMovePoint.Location + new CVec(i * 4, 0)));
}
}