New types for cell and pixel coordinate position/vectors.
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@@ -45,7 +45,7 @@ namespace OpenRA.Mods.RA.Render
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muzzleFlashes.Add("muzzle{0}".F(muzzleFlashes.Count), new AnimationWithOffset(
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muzzleFlash,
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() => Combat.GetBarrelPosition(self, facing, turret, barrel),
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() => Combat.GetBarrelPosition(self, facing, turret, barrel).ToFloat2(),
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() => !isShowing));
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}
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}
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