New types for cell and pixel coordinate position/vectors.

This commit is contained in:
James Dunne
2012-06-20 23:22:27 -05:00
parent 0b98a8ce5e
commit 9c49143534
162 changed files with 1291 additions and 865 deletions

View File

@@ -16,11 +16,11 @@ namespace OpenRA.Mods.RA
{
class RenderShroudCircleInfo : TraitInfo<RenderShroudCircle>, IPlaceBuildingDecoration
{
public void Render(WorldRenderer wr, World w, ActorInfo ai, int2 centerLocation)
public void Render(WorldRenderer wr, World w, ActorInfo ai, PPos centerLocation)
{
wr.DrawRangeCircle(
Color.FromArgb(128, Color.Cyan),
centerLocation,
centerLocation.ToFloat2(),
ai.Traits.Get<CreatesShroudInfo>().Range);
foreach (var a in w.ActorsWithTrait<RenderShroudCircle>())
@@ -38,7 +38,7 @@ namespace OpenRA.Mods.RA
wr.DrawRangeCircle(
Color.FromArgb(128, Color.Cyan),
self.CenterLocation, (int)self.Info.Traits.Get<CreatesShroudInfo>().Range);
self.CenterLocation.ToFloat2(), (int)self.Info.Traits.Get<CreatesShroudInfo>().Range);
}
}
}