New types for cell and pixel coordinate position/vectors.
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@@ -16,11 +16,11 @@ namespace OpenRA.Mods.RA
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{
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class RenderShroudCircleInfo : TraitInfo<RenderShroudCircle>, IPlaceBuildingDecoration
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{
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public void Render(WorldRenderer wr, World w, ActorInfo ai, int2 centerLocation)
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public void Render(WorldRenderer wr, World w, ActorInfo ai, PPos centerLocation)
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{
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wr.DrawRangeCircle(
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Color.FromArgb(128, Color.Cyan),
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centerLocation,
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centerLocation.ToFloat2(),
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ai.Traits.Get<CreatesShroudInfo>().Range);
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foreach (var a in w.ActorsWithTrait<RenderShroudCircle>())
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@@ -38,7 +38,7 @@ namespace OpenRA.Mods.RA
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wr.DrawRangeCircle(
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Color.FromArgb(128, Color.Cyan),
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self.CenterLocation, (int)self.Info.Traits.Get<CreatesShroudInfo>().Range);
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self.CenterLocation.ToFloat2(), (int)self.Info.Traits.Get<CreatesShroudInfo>().Range);
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}
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}
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}
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