New types for cell and pixel coordinate position/vectors.
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@@ -33,7 +33,7 @@ namespace OpenRA.Mods.RA
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SpawnUnitsForPlayer(s.Key, s.Value);
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}
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void SpawnUnitsForPlayer(Player p, int2 sp)
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void SpawnUnitsForPlayer(Player p, CPos sp)
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{
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if (!p.PlayerReference.DefaultStartingUnits)
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return; /* they don't want an mcv, the map provides something else for them */
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