oops; we don't want mod binaries in the repo; demotruck in aftermath mod.

This commit is contained in:
Chris Forbes
2010-01-17 10:21:44 +13:00
parent a3ab1d77e7
commit 9c78406f08
16 changed files with 202 additions and 62 deletions

View File

@@ -56,7 +56,8 @@ namespace OpenRa.GameRules
static Pair<Assembly, string>[] ModAssemblies =
{
Pair.New( typeof(ITraitInfo).Assembly, typeof(ITraitInfo).Namespace ),
Pair.New( Assembly.LoadFile(Path.GetFullPath(@"mods\ra\OpenRa.Mods.RA.dll")), "OpenRa.Mods.RA" )
Pair.New( Assembly.LoadFile(Path.GetFullPath(@"mods\ra\OpenRa.Mods.RA.dll")), "OpenRa.Mods.RA" ),
Pair.New( Assembly.LoadFile(Path.GetFullPath(@"mods\aftermath\OpenRa.Mods.Aftermath.dll")), "OpenRa.Mods.Aftermath" )
};
static ITraitInfo LoadTraitInfo(string traitName, MiniYaml my)