oops; we don't want mod binaries in the repo; demotruck in aftermath mod.
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@@ -56,7 +56,8 @@ namespace OpenRa.GameRules
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static Pair<Assembly, string>[] ModAssemblies =
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{
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Pair.New( typeof(ITraitInfo).Assembly, typeof(ITraitInfo).Namespace ),
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Pair.New( Assembly.LoadFile(Path.GetFullPath(@"mods\ra\OpenRa.Mods.RA.dll")), "OpenRa.Mods.RA" )
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Pair.New( Assembly.LoadFile(Path.GetFullPath(@"mods\ra\OpenRa.Mods.RA.dll")), "OpenRa.Mods.RA" ),
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Pair.New( Assembly.LoadFile(Path.GetFullPath(@"mods\aftermath\OpenRa.Mods.Aftermath.dll")), "OpenRa.Mods.Aftermath" )
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};
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static ITraitInfo LoadTraitInfo(string traitName, MiniYaml my)
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