Files
OpenRA/OpenRa.Game/GameRules/ActorInfo.cs

78 lines
2.3 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using OpenRa.FileFormats;
using OpenRa.Traits;
using System.Reflection;
using IjwFramework.Types;
using System.IO;
namespace OpenRa.GameRules
{
public class ActorInfo
{
public readonly string Name;
public readonly string Category;
public readonly TypeDictionary Traits = new TypeDictionary();
public ActorInfo( string name, MiniYaml node, Dictionary<string, MiniYaml> allUnits )
{
var mergedNode = MergeWithParent( node, allUnits ).Nodes;
Name = name;
MiniYaml categoryNode;
if( mergedNode.TryGetValue( "Category", out categoryNode ) )
Category = categoryNode.Value;
foreach( var t in mergedNode )
if( t.Key != "Inherits" && t.Key != "Category" )
Traits.Add( LoadTraitInfo( t.Key, t.Value ) );
}
static MiniYaml GetParent( MiniYaml node, Dictionary<string, MiniYaml> allUnits )
{
MiniYaml inherits;
node.Nodes.TryGetValue( "Inherits", out inherits );
if( inherits == null || string.IsNullOrEmpty( inherits.Value ) )
return null;
MiniYaml parent;
allUnits.TryGetValue( inherits.Value, out parent );
if( parent == null )
return null;
return parent;
}
static MiniYaml MergeWithParent( MiniYaml node, Dictionary<string, MiniYaml> allUnits )
{
var parent = GetParent( node, allUnits );
if( parent != null )
return MiniYaml.Merge( node, MergeWithParent( parent, allUnits ) );
return node;
}
// todo: use mod metadata to do this
static Pair<Assembly, string>[] ModAssemblies =
{
Pair.New( typeof(ITraitInfo).Assembly, typeof(ITraitInfo).Namespace ),
Pair.New( Assembly.LoadFile(Path.GetFullPath(@"mods\ra\OpenRa.Mods.RA.dll")), "OpenRa.Mods.RA" ),
Pair.New( Assembly.LoadFile(Path.GetFullPath(@"mods\aftermath\OpenRa.Mods.Aftermath.dll")), "OpenRa.Mods.Aftermath" )
};
static ITraitInfo LoadTraitInfo(string traitName, MiniYaml my)
{
foreach (var mod in ModAssemblies)
{
var fullTypeName = mod.Second + "." + traitName + "Info";
var info = (ITraitInfo)mod.First.CreateInstance(fullTypeName);
if (info == null) continue;
FieldLoader.Load(info, my);
return info;
}
throw new InvalidOperationException("Cannot locate trait: {0}".F(traitName));
}
}
}