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9c78406f083835b618515325f7e5b1ac75fcade0
OpenRA/OpenRa.Game/GameRules
History
Chris Forbes 9c78406f08 oops; we don't want mod binaries in the repo; demotruck in aftermath mod.
2010-01-17 10:21:44 +13:00
..
ActorInfo.cs
oops; we don't want mod binaries in the repo; demotruck in aftermath mod.
2010-01-17 10:21:44 +13:00
AftermathInfo.cs
moved the rest of the mine crap into mod dll
2010-01-17 09:35:51 +13:00
ArmorType.cs
renamed OpenRa.Game.* to OpenRa.*; a few other bits
2010-01-17 09:30:53 +13:00
Footprint.cs
renamed OpenRa.Game.* to OpenRa.*; a few other bits
2010-01-17 09:30:53 +13:00
GeneralInfo.cs
moved the rest of the mine crap into mod dll
2010-01-17 09:35:51 +13:00
InfoLoader.cs
moved the rest of the mine crap into mod dll
2010-01-17 09:35:51 +13:00
ProjectileInfo.cs
moved the rest of the mine crap into mod dll
2010-01-17 09:35:51 +13:00
Rules.cs
rename NewUnitInfo -> ActorInfo
2010-01-17 10:00:46 +13:00
SupportPowerInfo.cs
renamed OpenRa.Game.* to OpenRa.*; a few other bits
2010-01-17 09:30:53 +13:00
TechTree.cs
rename NewUnitInfo -> ActorInfo
2010-01-17 10:00:46 +13:00
UserSettings.cs
renamed OpenRa.Game.* to OpenRa.*; a few other bits
2010-01-17 09:30:53 +13:00
VoiceInfo.cs
moved the rest of the mine crap into mod dll
2010-01-17 09:35:51 +13:00
WarheadInfo.cs
renamed OpenRa.Game.* to OpenRa.*; a few other bits
2010-01-17 09:30:53 +13:00
WeaponInfo.cs
moved the rest of the mine crap into mod dll
2010-01-17 09:35:51 +13:00
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