Revert to the old proc model - has 1500 local tib storage. Silos moved to defence queue. (fixes "can build on / drive through proc" bug).

This commit is contained in:
Paul Chote
2010-09-08 02:10:14 +12:00
parent 6228a962f6
commit 9cbaa9679d

View File

@@ -57,10 +57,10 @@ NUKE:
Range: 4
Bib:
PROC.proxy:
PROC:
Inherits: ^Building
Valued:
Cost: 2000
Cost: 1700
Tooltip:
Name: Tiberium Refinery
Icon: procicnh
@@ -69,31 +69,9 @@ PROC.proxy:
BuildPaletteOrder: 30
Prerequisites: nuke
Owner: gdi,nod
Building:
Power: -50
Footprint: ___xx xxxxx xxx__ xxx__
Dimensions: 5,4
Capturable: true
Health:
HP: 900
Armor: wood
RevealsShroud:
Range: 6
ReplaceWithActor:
Actor: proc
PROC:
Inherits: ^Building
-Buildable:
Valued:
Cost: 1700
Tooltip:
Name: Tiberium Refinery
Icon: procicnh
Description: Processes raw Tiberium into useable resources
Building:
Power: -30
Footprint: ___ xxx ===
Footprint: xxx xxx ===
Dimensions: 3,3
Capturable: true
Health:
@@ -110,6 +88,10 @@ PROC:
Capacity: 1000
ProcessTick: 25
ProcessAmount: 50
StoresOre:
PipColor: Green
PipCount: 15
Capacity: 1500
TiberiumRefineryDockAction:
CustomSellValue:
Value: 500
@@ -118,12 +100,7 @@ PROC:
InitialActivity: Harvest
SpawnOffset: 1,2
Facing: 64
FreeActor@silo1:
Actor: silo
SpawnOffset: 3,0
FreeActor@silo2:
Actor: silo
SpawnOffset: 3,1
SILO:
Inherits: ^Building
Valued:
@@ -133,6 +110,7 @@ SILO:
Icon: siloicnh
Description: Stores processed Tiberium
Buildable:
Queue: Defense
BuildPaletteOrder: 20
Prerequisites: proc
Owner: gdi,nod