updated CHANGELOG
This commit is contained in:
@@ -18,6 +18,8 @@ NEW:
|
||||
Fixed crashes when loading broken maps
|
||||
Fixed units being left alive but stranded on destroyed bridges
|
||||
Fixed husks being created on water
|
||||
Fixed AttackMove trying to send orders to units owned by others
|
||||
Made LaserZap more flexible for modders
|
||||
Both C&C and Red Alert:
|
||||
Fixed desync when a player surrenders
|
||||
Fixed installing from CD
|
||||
@@ -115,6 +117,7 @@ NEW:
|
||||
Removed Lock Teams option
|
||||
Fixed cursor while dragging selection box
|
||||
Fixed accidental order issuing while dragging selection box
|
||||
Fixed lobby "kick" buttons
|
||||
Balance changes:
|
||||
Medic cost reduced to $500
|
||||
Mines are visible to friendlies and spectators
|
||||
@@ -124,6 +127,8 @@ NEW:
|
||||
Longbow now requires Allied Tech Center
|
||||
Reduced wall health
|
||||
Increased cruiser accuracy
|
||||
Increased Longbow missile speed by 50%
|
||||
Increased SAM Site rate of fire
|
||||
Utility:
|
||||
Fixed --png mode for converting shp -> png
|
||||
Editor:
|
||||
|
||||
Reference in New Issue
Block a user