Replace DecorationPosition with mod-defined string ids.
This commit is contained in:
@@ -267,6 +267,7 @@ namespace OpenRA.Traits
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public interface ISelectionDecorations
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{
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IEnumerable<IRenderable> RenderSelectionAnnotations(Actor self, WorldRenderer worldRenderer, Color color);
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int2 GetDecorationOrigin(Actor self, WorldRenderer wr, string pos, int2 margin);
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}
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public interface IMapPreviewSignatureInfo : ITraitInfoInterface
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@@ -32,20 +32,38 @@ namespace OpenRA.Mods.Common.Traits.Render
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selectable = self.Trait<IsometricSelectable>();
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}
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protected override int2 GetDecorationPosition(Actor self, WorldRenderer wr, DecorationPosition pos)
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int2 GetDecorationPosition(Actor self, WorldRenderer wr, string pos)
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{
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var bounds = selectable.DecorationBounds(self, wr);
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switch (pos)
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{
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case DecorationPosition.TopLeft: return bounds.Vertices[1];
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case DecorationPosition.TopRight: return bounds.Vertices[5];
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case DecorationPosition.BottomLeft: return bounds.Vertices[2];
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case DecorationPosition.BottomRight: return bounds.Vertices[4];
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case DecorationPosition.Top: return new int2((bounds.Vertices[1].X + bounds.Vertices[5].X) / 2, bounds.Vertices[1].Y);
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case "TopLeft": return bounds.Vertices[1];
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case "TopRight": return bounds.Vertices[5];
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case "BottomLeft": return bounds.Vertices[2];
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case "BottomRight": return bounds.Vertices[4];
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case "Top": return new int2((bounds.Vertices[1].X + bounds.Vertices[5].X) / 2, bounds.Vertices[1].Y);
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default: return bounds.BoundingRect.TopLeft + new int2(bounds.BoundingRect.Size.Width / 2, bounds.BoundingRect.Size.Height / 2);
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}
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}
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static int2 GetDecorationMargin(string pos, int2 margin)
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{
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switch (pos)
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{
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case "TopLeft": return margin;
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case "TopRight": return new int2(-margin.X, margin.Y);
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case "BottomLeft": return new int2(margin.X, -margin.Y);
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case "BottomRight": return -margin;
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case "Top": return new int2(0, margin.Y);
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default: return int2.Zero;
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}
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}
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protected override int2 GetDecorationOrigin(Actor self, WorldRenderer wr, string pos, int2 margin)
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{
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return wr.Viewport.WorldToViewPx(GetDecorationPosition(self, wr, pos)) + GetDecorationMargin(pos, margin);
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}
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protected override IEnumerable<IRenderable> RenderSelectionBox(Actor self, WorldRenderer wr, Color color)
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{
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var bounds = selectable.DecorationBounds(self, wr);
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@@ -32,20 +32,38 @@ namespace OpenRA.Mods.Common.Traits.Render
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interactable = self.Trait<Interactable>();
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}
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protected override int2 GetDecorationPosition(Actor self, WorldRenderer wr, DecorationPosition pos)
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int2 GetDecorationPosition(Actor self, WorldRenderer wr, string pos)
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{
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var bounds = interactable.DecorationBounds(self, wr);
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switch (pos)
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{
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case DecorationPosition.TopLeft: return bounds.TopLeft;
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case DecorationPosition.TopRight: return bounds.TopRight;
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case DecorationPosition.BottomLeft: return bounds.BottomLeft;
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case DecorationPosition.BottomRight: return bounds.BottomRight;
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case DecorationPosition.Top: return new int2(bounds.Left + bounds.Size.Width / 2, bounds.Top);
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case "TopLeft": return bounds.TopLeft;
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case "TopRight": return bounds.TopRight;
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case "BottomLeft": return bounds.BottomLeft;
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case "BottomRight": return bounds.BottomRight;
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case "Top": return new int2(bounds.Left + bounds.Size.Width / 2, bounds.Top);
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default: return bounds.TopLeft + new int2(bounds.Size.Width / 2, bounds.Size.Height / 2);
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}
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}
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static int2 GetDecorationMargin(string pos, int2 margin)
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{
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switch (pos)
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{
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case "TopLeft": return margin;
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case "TopRight": return new int2(-margin.X, margin.Y);
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case "BottomLeft": return new int2(margin.X, -margin.Y);
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case "BottomRight": return -margin;
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case "Top": return new int2(0, margin.Y);
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default: return int2.Zero;
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}
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}
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protected override int2 GetDecorationOrigin(Actor self, WorldRenderer wr, string pos, int2 margin)
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{
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return wr.Viewport.WorldToViewPx(GetDecorationPosition(self, wr, pos)) + GetDecorationMargin(pos, margin);
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}
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protected override IEnumerable<IRenderable> RenderSelectionBox(Actor self, WorldRenderer wr, Color color)
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{
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var bounds = interactable.DecorationBounds(self, wr);
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@@ -24,8 +24,8 @@ namespace OpenRA.Mods.Common.Traits.Render
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public abstract class SelectionDecorationsBase : ISelectionDecorations, IRenderAnnotations, INotifyCreated
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{
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Dictionary<DecorationPosition, IDecoration[]> decorations;
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Dictionary<DecorationPosition, IDecoration[]> selectedDecorations;
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IDecoration[] decorations;
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IDecoration[] selectedDecorations;
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protected readonly SelectionDecorationsBaseInfo info;
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@@ -36,22 +36,8 @@ namespace OpenRA.Mods.Common.Traits.Render
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void INotifyCreated.Created(Actor self)
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{
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var groupedDecorations = new Dictionary<DecorationPosition, List<IDecoration>>();
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var groupedSelectionDecorations = new Dictionary<DecorationPosition, List<IDecoration>>();
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foreach (var d in self.TraitsImplementing<IDecoration>())
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{
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groupedSelectionDecorations.GetOrAdd(d.Position).Add(d);
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if (!d.RequiresSelection)
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groupedDecorations.GetOrAdd(d.Position).Add(d);
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}
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decorations = groupedDecorations.ToDictionary(
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d => d.Key,
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d => d.Value.ToArray());
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selectedDecorations = groupedSelectionDecorations.ToDictionary(
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d => d.Key,
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d => d.Value.ToArray());
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selectedDecorations = self.TraitsImplementing<IDecoration>().ToArray();
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decorations = selectedDecorations.Where(d => !d.RequiresSelection).ToArray();
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}
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IEnumerable<WPos> ActivityTargetPath(Actor self)
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@@ -116,13 +102,9 @@ namespace OpenRA.Mods.Common.Traits.Render
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yield break;
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var renderDecorations = selected ? selectedDecorations : decorations;
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foreach (var kv in renderDecorations)
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{
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var pos = GetDecorationPosition(self, wr, kv.Key);
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foreach (var r in kv.Value)
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foreach (var rr in r.RenderDecoration(self, wr, pos))
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yield return rr;
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}
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foreach (var r in renderDecorations)
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foreach (var rr in r.RenderDecoration(self, wr, this))
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yield return rr;
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}
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IEnumerable<IRenderable> ISelectionDecorations.RenderSelectionAnnotations(Actor self, WorldRenderer worldRenderer, Color color)
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@@ -130,7 +112,12 @@ namespace OpenRA.Mods.Common.Traits.Render
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return RenderSelectionBox(self, worldRenderer, color);
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}
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protected abstract int2 GetDecorationPosition(Actor self, WorldRenderer wr, DecorationPosition pos);
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int2 ISelectionDecorations.GetDecorationOrigin(Actor self, WorldRenderer wr, string pos, int2 margin)
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{
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return GetDecorationOrigin(self, wr, pos, margin);
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}
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protected abstract int2 GetDecorationOrigin(Actor self, WorldRenderer wr, string pos, int2 margin);
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protected abstract IEnumerable<IRenderable> RenderSelectionBox(Actor self, WorldRenderer wr, Color color);
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protected abstract IEnumerable<IRenderable> RenderSelectionBars(Actor self, WorldRenderer wr, bool displayHealth, bool displayExtra);
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}
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@@ -22,7 +22,7 @@ namespace OpenRA.Mods.Common.Traits.Render
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public abstract class WithDecorationBaseInfo : ConditionalTraitInfo
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{
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[Desc("Position in the actor's selection box to draw the decoration.")]
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public readonly DecorationPosition Position = DecorationPosition.TopLeft;
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public readonly string Position = "TopLeft";
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[Desc("Player stances who can view the decoration.")]
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public readonly Stance ValidStances = Stance.Ally;
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@@ -89,20 +89,16 @@ namespace OpenRA.Mods.Common.Traits.Render
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return true;
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}
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DecorationPosition IDecoration.Position { get { return Info.Position; } }
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bool IDecoration.Enabled { get { return !IsTraitDisabled && self.IsInWorld && ShouldRender(self); } }
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bool IDecoration.RequiresSelection { get { return Info.RequiresSelection; } }
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protected abstract IEnumerable<IRenderable> RenderDecoration(Actor self, WorldRenderer wr, int2 pos);
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IEnumerable<IRenderable> IDecoration.RenderDecoration(Actor self, WorldRenderer wr, int2 pos)
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IEnumerable<IRenderable> IDecoration.RenderDecoration(Actor self, WorldRenderer wr, ISelectionDecorations container)
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{
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if (IsTraitDisabled || self.IsDead || !self.IsInWorld || !ShouldRender(self))
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return Enumerable.Empty<IRenderable>();
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var screenPos = wr.Viewport.WorldToViewPx(pos) + Info.Position.CreateMargin(Info.Margin) + conditionalOffset;
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var screenPos = container.GetDecorationOrigin(self, wr, Info.Position, Info.Margin) + conditionalOffset;
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return RenderDecoration(self, wr, screenPos);
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}
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@@ -29,7 +29,7 @@ namespace OpenRA.Mods.Common.Traits.Render
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public readonly string GroupSequence = "groups";
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[Desc("Position in the actor's selection box to draw the decoration.")]
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public readonly DecorationPosition Position = DecorationPosition.TopLeft;
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public readonly string Position = "TopLeft";
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[Desc("Offset sprite center position from the selection box edge.")]
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public readonly int2 Margin = int2.Zero;
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@@ -51,13 +51,9 @@ namespace OpenRA.Mods.Common.Traits.Render
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anim = new Animation(self.World, Info.Image);
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}
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DecorationPosition IDecoration.Position { get { return Info.Position; } }
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bool IDecoration.Enabled { get { return self.Owner == self.World.LocalPlayer && self.World.Selection.GetControlGroupForActor(self) != null; } }
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bool IDecoration.RequiresSelection { get { return true; } }
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IEnumerable<IRenderable> IDecoration.RenderDecoration(Actor self, WorldRenderer wr, int2 pos)
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IEnumerable<IRenderable> IDecoration.RenderDecoration(Actor self, WorldRenderer wr, ISelectionDecorations container)
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{
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var group = self.World.Selection.GetControlGroupForActor(self);
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if (group == null)
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@@ -65,7 +61,7 @@ namespace OpenRA.Mods.Common.Traits.Render
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anim.PlayFetchIndex(Info.GroupSequence, () => (int)group);
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var screenPos = wr.Viewport.WorldToViewPx(pos) + Info.Position.CreateMargin(Info.Margin) - (0.5f * anim.Image.Size.XY).ToInt2();
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var screenPos = container.GetDecorationOrigin(self, wr, Info.Position, Info.Margin) - (0.5f * anim.Image.Size.XY).ToInt2();
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var palette = wr.Palette(Info.Palette);
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return new IRenderable[]
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{
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@@ -31,7 +31,7 @@ namespace OpenRA.Mods.Common.Traits.Render
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public readonly bool UsePlayerColor = false;
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[Desc("Position in the actor's selection box to draw the decoration.")]
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public readonly DecorationPosition Position = DecorationPosition.TopLeft;
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public readonly string Position = "TopLeft";
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[Desc("Offset text center position from the selection box edge.")]
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public readonly int2 Margin = int2.Zero;
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@@ -63,20 +63,16 @@ namespace OpenRA.Mods.Common.Traits.Render
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label = new CachedTransform<int, string>(g => g.ToString());
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}
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DecorationPosition IDecoration.Position { get { return info.Position; } }
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bool IDecoration.Enabled { get { return self.Owner == self.World.LocalPlayer && self.World.Selection.GetControlGroupForActor(self) != null; } }
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bool IDecoration.RequiresSelection { get { return true; } }
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IEnumerable<IRenderable> IDecoration.RenderDecoration(Actor self, WorldRenderer wr, int2 pos)
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IEnumerable<IRenderable> IDecoration.RenderDecoration(Actor self, WorldRenderer wr, ISelectionDecorations container)
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{
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var group = self.World.Selection.GetControlGroupForActor(self);
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if (group == null)
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return Enumerable.Empty<IRenderable>();
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var text = label.Update(group.Value);
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var screenPos = wr.Viewport.WorldToViewPx(pos) + info.Position.CreateMargin(info.Margin);
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var screenPos = container.GetDecorationOrigin(self, wr, info.Position, info.Margin);
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return new IRenderable[]
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{
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new UITextRenderable(font, self.CenterPosition, screenPos, 0, color, text)
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@@ -639,37 +639,8 @@ namespace OpenRA.Mods.Common.Traits
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public interface IDecoration
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{
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DecorationPosition Position { get; }
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bool RequiresSelection { get; }
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bool Enabled { get; }
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IEnumerable<IRenderable> RenderDecoration(Actor self, WorldRenderer wr, int2 pos);
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}
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public enum DecorationPosition
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{
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Center,
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TopLeft,
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TopRight,
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BottomLeft,
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BottomRight,
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Top
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}
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public static class DecorationExtensions
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{
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public static int2 CreateMargin(this DecorationPosition pos, int2 margin)
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{
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switch (pos)
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{
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case DecorationPosition.TopLeft: return margin;
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case DecorationPosition.TopRight: return new int2(-margin.X, margin.Y);
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case DecorationPosition.BottomLeft: return new int2(margin.X, -margin.Y);
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case DecorationPosition.BottomRight: return -margin;
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case DecorationPosition.Top: return new int2(0, margin.Y);
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default: return int2.Zero;
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}
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}
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IEnumerable<IRenderable> RenderDecoration(Actor self, WorldRenderer wr, ISelectionDecorations container);
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}
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}
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@@ -45,14 +45,14 @@ namespace OpenRA.Mods.Common.UpdateRules.Rules
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Right = 8,
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}
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static readonly Dictionary<LegacyReferencePoints, DecorationPosition> PositionMap = new Dictionary<LegacyReferencePoints, DecorationPosition>()
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static readonly Dictionary<LegacyReferencePoints, string> PositionMap = new Dictionary<LegacyReferencePoints, string>()
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{
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{ LegacyReferencePoints.Center, DecorationPosition.Center },
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{ LegacyReferencePoints.Top, DecorationPosition.Top },
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{ LegacyReferencePoints.Top | LegacyReferencePoints.Left, DecorationPosition.TopLeft },
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{ LegacyReferencePoints.Top | LegacyReferencePoints.Right, DecorationPosition.TopRight },
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{ LegacyReferencePoints.Bottom | LegacyReferencePoints.Left, DecorationPosition.BottomLeft },
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{ LegacyReferencePoints.Bottom | LegacyReferencePoints.Right, DecorationPosition.BottomRight }
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{ LegacyReferencePoints.Center, "Center" },
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{ LegacyReferencePoints.Top, "Top" },
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{ LegacyReferencePoints.Top | LegacyReferencePoints.Left, "TopLeft" },
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{ LegacyReferencePoints.Top | LegacyReferencePoints.Right, "TopRight" },
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{ LegacyReferencePoints.Bottom | LegacyReferencePoints.Left, "BottomLeft" },
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{ LegacyReferencePoints.Bottom | LegacyReferencePoints.Right, "BottomRight" }
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};
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readonly Dictionary<string, List<string>> locations = new Dictionary<string, List<string>>();
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@@ -83,9 +83,9 @@ namespace OpenRA.Mods.Common.UpdateRules.Rules
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if (positionNode != null)
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{
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if (!PositionMap.TryGetValue(positionNode.NodeValue<LegacyReferencePoints>(), out var value))
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value = DecorationPosition.TopLeft;
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value = "TopLeft";
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if (value != DecorationPosition.TopLeft)
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if (value != "TopLeft")
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{
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positionNode.RenameKey("Position");
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positionNode.ReplaceValue(FieldSaver.FormatValue(value));
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