Remove RenderBuilding

This commit is contained in:
reaperrr
2015-07-15 07:29:45 +02:00
parent bf51e0600d
commit 9da56f51e2
42 changed files with 196 additions and 248 deletions

View File

@@ -19,11 +19,11 @@ namespace OpenRA.Mods.Common.Traits
[Desc("Default trait for rendering sprite-based actors.")]
public class WithSpriteBodyInfo : UpgradableTraitInfo, IRenderActorPreviewSpritesInfo, Requires<RenderSpritesInfo>
{
[Desc("Animation to play when the actor is created.")]
[SequenceReference] public readonly string StartSequence = null;
[Desc("Animation to play when the actor is created."), SequenceReference]
public readonly string StartSequence = null;
[Desc("Animation to play when the actor is idle.")]
[SequenceReference] public readonly string Sequence = "idle";
[Desc("Animation to play when the actor is idle."), SequenceReference]
public readonly string Sequence = "idle";
[Desc("Pause animation when actor is disabled.")]
public readonly bool PauseAnimationWhenDisabled = false;