Merge pull request #11510 from reaperrr/move-loaders
Move audio loaders from engine to mod level
This commit is contained in:
@@ -68,7 +68,7 @@ namespace OpenRA.FileSystem
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waveHeaderMemoryStream.Write(Encoding.ASCII.GetBytes("WAVE"));
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waveHeaderMemoryStream.Write(Encoding.ASCII.GetBytes("fmt "));
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waveHeaderMemoryStream.Write(BitConverter.GetBytes(16));
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waveHeaderMemoryStream.Write(BitConverter.GetBytes((short)WavReader.WaveType.Pcm));
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waveHeaderMemoryStream.Write(BitConverter.GetBytes((short)1));
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waveHeaderMemoryStream.Write(BitConverter.GetBytes((short)channels));
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waveHeaderMemoryStream.Write(BitConverter.GetBytes(entry.SampleRate));
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waveHeaderMemoryStream.Write(BitConverter.GetBytes(2 * channels * entry.SampleRate));
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@@ -90,7 +90,7 @@ namespace OpenRA.FileSystem
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waveHeaderMemoryStream.Write(Encoding.ASCII.GetBytes("WAVE"));
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waveHeaderMemoryStream.Write(Encoding.ASCII.GetBytes("fmt "));
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waveHeaderMemoryStream.Write(BitConverter.GetBytes(20));
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waveHeaderMemoryStream.Write(BitConverter.GetBytes((short)WavReader.WaveType.ImaAdpcm));
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waveHeaderMemoryStream.Write(BitConverter.GetBytes((short)17));
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waveHeaderMemoryStream.Write(BitConverter.GetBytes((short)channels));
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waveHeaderMemoryStream.Write(BitConverter.GetBytes(entry.SampleRate));
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waveHeaderMemoryStream.Write(BitConverter.GetBytes(bytesPerSec));
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@@ -95,7 +95,6 @@
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<Compile Include="Activities\CallFunc.cs" />
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<Compile Include="Actor.cs" />
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<Compile Include="CacheStorage.cs" />
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<Compile Include="FileFormats\VocLoader.cs" />
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<Compile Include="FileSystem\IdxEntry.cs" />
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<Compile Include="FileSystem\IPackage.cs" />
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<Compile Include="LogProxy.cs" />
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@@ -266,13 +265,10 @@
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<Compile Include="FieldSaver.cs" />
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<Compile Include="Manifest.cs" />
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<Compile Include="Graphics\Vertex.cs" />
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<Compile Include="FileFormats\ImaAdpcmLoader.cs" />
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<Compile Include="FileFormats\AudLoader.cs" />
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<Compile Include="FileFormats\Blast.cs" />
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<Compile Include="FileFormats\Blowfish.cs" />
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<Compile Include="FileFormats\BlowfishKeyProvider.cs" />
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<Compile Include="FileFormats\CRC32.cs" />
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<Compile Include="FileFormats\WavLoader.cs" />
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<Compile Include="FileFormats\XccGlobalDatabase.cs" />
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<Compile Include="FileFormats\XccLocalDatabase.cs" />
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<Compile Include="FileFormats\HvaReader.cs" />
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88
OpenRA.Mods.Common/AudioLoaders/AudLoader.cs
Normal file
88
OpenRA.Mods.Common/AudioLoaders/AudLoader.cs
Normal file
@@ -0,0 +1,88 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2016 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System;
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using System.IO;
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using OpenRA.Mods.Common.FileFormats;
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namespace OpenRA.Mods.Common.AudioLoaders
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{
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public class AudLoader : ISoundLoader
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{
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bool IsAud(Stream s)
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{
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var start = s.Position;
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s.Position += 10;
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var readFlag = s.ReadByte();
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var readFormat = s.ReadByte();
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s.Position = start;
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if (!Enum.IsDefined(typeof(SoundFlags), readFlag))
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return false;
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return Enum.IsDefined(typeof(SoundFormat), readFormat);
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}
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bool ISoundLoader.TryParseSound(Stream stream, out ISoundFormat sound)
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{
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try
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{
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if (IsAud(stream))
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{
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sound = new AudFormat(stream);
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return true;
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}
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}
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catch
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{
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// Not a supported AUD
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}
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sound = null;
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return false;
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}
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}
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public class AudFormat : ISoundFormat
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{
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public int Channels { get { return 1; } }
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public int SampleBits { get { return 16; } }
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public int SampleRate { get { return sampleRate; } }
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public float LengthInSeconds { get { return AudReader.SoundLength(stream); } }
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public Stream GetPCMInputStream() { return new MemoryStream(rawData.Value); }
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int sampleRate;
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Lazy<byte[]> rawData;
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Stream stream;
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public AudFormat(Stream stream)
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{
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this.stream = stream;
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var position = stream.Position;
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rawData = Exts.Lazy(() =>
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{
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try
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{
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byte[] data;
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if (!AudReader.LoadSound(stream, out data, out sampleRate))
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throw new InvalidDataException();
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return data;
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}
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finally
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{
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stream.Position = position;
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}
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});
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}
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}
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}
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@@ -14,7 +14,7 @@ using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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namespace OpenRA.FileFormats
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namespace OpenRA.Mods.Common.AudioLoaders
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{
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public class VocLoader : ISoundLoader
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{
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85
OpenRA.Mods.Common/AudioLoaders/WavLoader.cs
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85
OpenRA.Mods.Common/AudioLoaders/WavLoader.cs
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@@ -0,0 +1,85 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2016 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System;
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using System.IO;
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using OpenRA.Mods.Common.FileFormats;
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namespace OpenRA.Mods.Common.AudioLoaders
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{
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public class WavLoader : ISoundLoader
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{
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bool IsWave(Stream s)
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{
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var start = s.Position;
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var type = s.ReadASCII(4);
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s.Position += 4;
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var format = s.ReadASCII(4);
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s.Position = start;
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return type == "RIFF" && format == "WAVE";
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}
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bool ISoundLoader.TryParseSound(Stream stream, out ISoundFormat sound)
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{
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try
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{
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if (IsWave(stream))
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{
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sound = new WavFormat(stream);
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return true;
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}
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}
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catch
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{
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// Not a (supported) WAV
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}
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sound = null;
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return false;
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}
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}
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public class WavFormat : ISoundFormat
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{
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public int Channels { get { return reader.Value.Channels; } }
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public int SampleBits { get { return reader.Value.BitsPerSample; } }
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public int SampleRate { get { return reader.Value.SampleRate; } }
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public float LengthInSeconds { get { return WavReader.WaveLength(stream); } }
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public Stream GetPCMInputStream() { return new MemoryStream(reader.Value.RawOutput); }
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Lazy<WavReader> reader;
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readonly Stream stream;
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public WavFormat(Stream stream)
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{
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this.stream = stream;
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var position = stream.Position;
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reader = Exts.Lazy(() =>
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{
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var wavReader = new WavReader();
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try
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{
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if (!wavReader.LoadSound(stream))
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throw new InvalidDataException();
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}
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finally
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{
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stream.Position = position;
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}
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return wavReader;
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});
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}
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}
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}
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@@ -12,7 +12,7 @@
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using System;
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using System.IO;
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namespace OpenRA.FileFormats
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namespace OpenRA.Mods.Common.FileFormats
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{
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[Flags]
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enum SoundFlags
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@@ -44,77 +44,6 @@ namespace OpenRA.FileFormats
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}
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}
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public class AudLoader : ISoundLoader
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{
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bool IsAud(Stream s)
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{
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var start = s.Position;
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s.Position += 10;
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var readFlag = s.ReadByte();
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var readFormat = s.ReadByte();
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s.Position = start;
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if (!Enum.IsDefined(typeof(SoundFlags), readFlag))
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return false;
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return Enum.IsDefined(typeof(SoundFormat), readFormat);
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}
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bool ISoundLoader.TryParseSound(Stream stream, out ISoundFormat sound)
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{
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try
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{
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if (IsAud(stream))
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{
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sound = new AudFormat(stream);
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return true;
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}
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}
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catch
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{
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// Not a supported AUD
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}
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sound = null;
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return false;
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}
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}
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public class AudFormat : ISoundFormat
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{
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public int Channels { get { return 1; } }
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public int SampleBits { get { return 16; } }
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public int SampleRate { get { return sampleRate; } }
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public float LengthInSeconds { get { return AudReader.SoundLength(stream); } }
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public Stream GetPCMInputStream() { return new MemoryStream(rawData.Value); }
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int sampleRate;
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Lazy<byte[]> rawData;
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Stream stream;
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public AudFormat(Stream stream)
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{
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this.stream = stream;
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var position = stream.Position;
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rawData = Exts.Lazy(() =>
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{
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try
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{
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byte[] data;
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if (!AudReader.LoadSound(stream, out data, out sampleRate))
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throw new InvalidDataException();
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return data;
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}
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finally
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{
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stream.Position = position;
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}
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});
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}
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}
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public class AudReader
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{
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static readonly int[] IndexAdjust = { -1, -1, -1, -1, 2, 4, 6, 8 };
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@@ -11,7 +11,7 @@
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using System.IO;
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namespace OpenRA.FileFormats
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namespace OpenRA.Mods.Common.FileFormats
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{
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struct ImaAdpcmChunk
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{
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@@ -29,7 +29,9 @@ namespace OpenRA.FileFormats
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}
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}
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public static class ImaAdpcmLoader
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// Mostly a duplicate of AudReader, with some difference when loading
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// TODO: Investigate whether they can be fused to get rid of some duplication
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public class ImaAdpcmReader
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{
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static readonly int[] IndexAdjust = { -1, -1, -1, -1, 2, 4, 6, 8 };
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static readonly int[] StepTable =
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@@ -12,76 +12,8 @@
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using System;
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using System.IO;
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namespace OpenRA.FileFormats
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namespace OpenRA.Mods.Common.FileFormats
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{
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public class WavLoader : ISoundLoader
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{
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bool IsWave(Stream s)
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{
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var start = s.Position;
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var type = s.ReadASCII(4);
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s.Position += 4;
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var format = s.ReadASCII(4);
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s.Position = start;
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return type == "RIFF" && format == "WAVE";
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}
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bool ISoundLoader.TryParseSound(Stream stream, out ISoundFormat sound)
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{
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try
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{
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if (IsWave(stream))
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{
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sound = new WavFormat(stream);
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return true;
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}
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}
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catch
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{
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// Not a (supported) WAV
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}
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sound = null;
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return false;
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}
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}
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public class WavFormat : ISoundFormat
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{
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public int Channels { get { return reader.Value.Channels; } }
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public int SampleBits { get { return reader.Value.BitsPerSample; } }
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public int SampleRate { get { return reader.Value.SampleRate; } }
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public float LengthInSeconds { get { return WavReader.WaveLength(stream); } }
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public Stream GetPCMInputStream() { return new MemoryStream(reader.Value.RawOutput); }
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Lazy<WavReader> reader;
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readonly Stream stream;
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public WavFormat(Stream stream)
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{
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this.stream = stream;
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var position = stream.Position;
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reader = Exts.Lazy(() =>
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{
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var wavReader = new WavReader();
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try
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{
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if (!wavReader.LoadSound(stream))
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throw new InvalidDataException();
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}
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finally
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{
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stream.Position = position;
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}
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return wavReader;
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});
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}
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}
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public class WavReader
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{
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public int FileSize;
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@@ -220,7 +152,7 @@ namespace OpenRA.FileFormats
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{
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// Decode 4 bytes (to 16 bytes of output) per channel
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var chunk = s.ReadBytes(4);
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var decoded = ImaAdpcmLoader.LoadImaAdpcmSound(chunk, ref index[c], ref predictor[c]);
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var decoded = ImaAdpcmReader.LoadImaAdpcmSound(chunk, ref index[c], ref predictor[c]);
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// Interleave output, one sample per channel
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var outOffsetChannel = outOffset + (2 * c);
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@@ -245,4 +177,4 @@ namespace OpenRA.FileFormats
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return output;
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}
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}
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}
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}
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@@ -146,6 +146,9 @@
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<Compile Include="AI\States\ProtectionStates.cs" />
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<Compile Include="AI\States\StateBase.cs" />
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<Compile Include="AI\SupportPowerDecision.cs" />
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<Compile Include="AudioLoaders\AudLoader.cs" />
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<Compile Include="AudioLoaders\VocLoader.cs" />
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<Compile Include="AudioLoaders\WavLoader.cs" />
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<Compile Include="Effects\Beacon.cs" />
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<Compile Include="Effects\Contrail.cs" />
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<Compile Include="Effects\ContrailFader.cs" />
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@@ -724,6 +727,9 @@
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<Compile Include="Traits\World\EditorSelectionLayer.cs" />
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<Compile Include="Graphics\DetectionCircleRenderable.cs" />
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<Compile Include="Traits\Render\WithIdleAnimation.cs" />
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<Compile Include="FileFormats\AudReader.cs" />
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<Compile Include="FileFormats\ImaAdpcmReader.cs" />
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<Compile Include="FileFormats\WavReader.cs" />
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<Compile Include="FileFormats\VqaReader.cs" />
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<Compile Include="FileFormats\LCWCompression.cs" />
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<Compile Include="FileFormats\XORDeltaCompression.cs" />
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Reference in New Issue
Block a user