Update CHANGELOG.

This commit is contained in:
Paul Chote
2013-12-06 22:31:39 +13:00
parent ca2749dcc0
commit 9eaf496d72

View File

@@ -73,6 +73,7 @@ NEW:
Fixed infantry sometimes using the wrong animation when standing.
Fixed A* debug overlay.
Fixed R8 offsets for sprites with embedded palettes.
Implemented proper spice rendering.
Engine:
Replays are now saved in per-mod and per-version folders.
Added password protection support for servers.
@@ -125,6 +126,7 @@ NEW:
Removed Utility --tmp-png, --r8, --fromd2 commands (use --png instead).
Removed Asset Browser file extraction / conversion (use the Utility instead).
Unified sprite loading allows any sprite type to be used anywhere: shp can now be used for terrain, and tmp for units.
Harvestable resource definitions (ResourceTypes) have changed, and now specify their artwork using via sequences.
20130915:
All mods: