Fix filename case on weapon reports.

This commit is contained in:
Paul Chote
2016-01-17 13:12:40 +00:00
parent a829baa82a
commit 9f7f759da4
23 changed files with 117 additions and 117 deletions

View File

@@ -65,7 +65,7 @@ Bomb:
RPGTower:
ReloadDelay: 80
Range: 8c0
Report: GLNCH4.AUD
Report: glnch4.aud
Projectile: Bullet
Speed: 384
Blockable: false

View File

@@ -1,7 +1,7 @@
LtRail:
ReloadDelay: 60
Range: 6c0
Report: BIGGGUN1.AUD
Report: bigggun1.aud
Projectile: AreaBeam
Speed: 20c0
Duration: 3
@@ -44,7 +44,7 @@ MechRailgun:
Range: 8c0
Burst: 2 # for alternating muzzle offsets, dmg/s identical to original
BurstDelay: 60
Report: RAILUSE5.AUD
Report: railuse5.aud
Projectile: AreaBeam
Speed: 20c0
Duration: 3
@@ -68,7 +68,7 @@ SonicZap:
ReloadDelay: 180
Range: 6c0
Charges: yes
Report: SONIC4.AUD
Report: sonic4.aud
Projectile: AreaBeam
Speed: 0c128
Duration: 90
@@ -104,7 +104,7 @@ SonicZap:
CyCannon:
ReloadDelay: 50
Range: 7c0
Report: SCRIN5B.AUD
Report: scrin5b.aud
ValidTargets: Ground
Projectile: Missile
MaximumLaunchSpeed: 192
@@ -138,7 +138,7 @@ CyCannon:
Proton:
ReloadDelay: 50
Range: 5c0
Report: SCRIN5B.AUD
Report: scrin5b.aud
Burst: 5
BurstDelay: 3
ValidTargets: Ground
@@ -174,7 +174,7 @@ ObeliskLaserFire:
ReloadDelay: 120
Range: 10c512
Charges: true
Report: OBELRAY1.AUD
Report: obelray1.aud
Projectile: LaserZap
Width: 170
ZOffset: 2047
@@ -186,7 +186,7 @@ ObeliskLaserFire:
TurretLaserFire:
ReloadDelay: 40
Range: 5c512
Report: LASTUR1.AUD
Report: lastur1.aud
Projectile: LaserZap
Width: 85
BeamDuration: 5

View File

@@ -1,7 +1,7 @@
Heal:
ReloadDelay: 80
Range: 2c849
Report: HEALER1.AUD
Report: healer1.aud
ValidTargets: Infantry
Projectile: Bullet
Speed: 1c682
@@ -14,7 +14,7 @@ Heal:
Repair:
ReloadDelay: 80
Range: 1c819
Report: REPAIR11.AUD
Report: repair11.aud
ValidTargets: Repair
Projectile: Bullet
Speed: 1c682

View File

@@ -1,7 +1,7 @@
90mm:
ReloadDelay: 50
Range: 6c768
Report: 120MMF.AUD
Report: 120mmf.aud
Projectile: Bullet
Speed: 682
Image: 120mm
@@ -33,7 +33,7 @@
120mm:
ReloadDelay: 80
Range: 6c768
Report: 120MMF.AUD
Report: 120mmf.aud
Projectile: Bullet
Speed: 1c512
Warhead@1Dam: SpreadDamage
@@ -61,7 +61,7 @@
120mmx:
ReloadDelay: 80
Range: 6c768
Report: 120MMF.AUD
Report: 120mmf.aud
Burst: 2
BurstDelay: 5
Projectile: Bullet
@@ -95,7 +95,7 @@
155mm:
ReloadDelay: 110
Range: 18c0
Report: 120MMF.AUD
Report: 120mmf.aud
Projectile: Bullet
Speed: 170
Image: 120mm

View File

@@ -2,7 +2,7 @@ Bazooka:
ReloadDelay: 60
Range: 6c0
MinRange: 0c512
Report: RKETINF1.AUD
Report: rketinf1.aud
ValidTargets: Ground, Air
Projectile: Missile
MaximumLaunchSpeed: 213
@@ -45,7 +45,7 @@ HoverMissile:
ReloadDelay: 68
Burst: 2
Range: 8c0
Report: HOVRMIS1.AUD
Report: hovrmis1.aud
ValidTargets: Ground, Air
Projectile: Missile
MaximumLaunchSpeed: 213
@@ -88,7 +88,7 @@ HoverMissile:
MammothTusk:
ReloadDelay: 80
Range: 6c0
Report: MISL1.AUD
Report: misl1.aud
ValidTargets: Air
Burst: 2
Projectile: Missile
@@ -127,7 +127,7 @@ BikeMissile:
Burst: 2 # to make bike alternate between left and right launcher, change in dmg/s compared to original TS
BurstDelay: 60
Range: 5c0
Report: MISL1.AUD
Report: misl1.aud
ValidTargets: Ground
Projectile: Missile
Arm: 2
@@ -167,7 +167,7 @@ Dragon:
ReloadDelay: 50
Range: 6c0
Burst: 2
Report: MISL1.AUD
Report: misl1.aud
ValidTargets: Ground, Air
Projectile: Missile
MaximumLaunchSpeed: 171
@@ -210,7 +210,7 @@ Dragon:
Hellfire:
ReloadDelay: 50
Range: 6c0
Report: ORCAMIS1.AUD
Report: orcamis1.aud
Burst: 2
ValidTargets: Ground
Projectile: Missile
@@ -254,7 +254,7 @@ Hellfire:
RedEye2:
ReloadDelay: 55
Range: 15c0
Report: SAMSHOT1.AUD
Report: samshot1.aud
ValidTargets: Air
Projectile: Missile
MaximumLaunchSpeed: 384

View File

@@ -1,7 +1,7 @@
FireballLauncher:
ReloadDelay: 50
Range: 4c256
Report: FLAMTNK1.AUD
Report: flamtnk1.aud
Projectile: Bullet
Speed: 64
Image: FLAMEALL
@@ -25,7 +25,7 @@ FiendShard:
ReloadDelay: 30
Burst: 3
Range: 5c0
Report: FIEND2.AUD
Report: fiend2.aud
Projectile: Bullet
Speed: 213
Image: CRYSTAL4
@@ -49,7 +49,7 @@ FiendShard:
SlimeAttack:
ReloadDelay: 80
Range: 5c0
Report: VICER1.AUD
Report: vicer1.aud
Projectile: Bullet
Speed: 426
Warhead@1Dam: SpreadDamage

View File

@@ -1,7 +1,7 @@
Minigun:
ReloadDelay: 21
Range: 4c0
Report: INFGUN3.AUD, GOSTGUN1.AUD, SLVKGUN1.AUD
Report: infgun3.aud, gostgun1.aud, slvkgun1.aud
Projectile: Bullet
Speed: 1c682
Warhead@1Dam: SpreadDamage
@@ -24,7 +24,7 @@ Minigun:
M1Carbine:
ReloadDelay: 20
Range: 4c0
Report: INFGUN3.AUD
Report: infgun3.aud
Projectile: Bullet
Speed: 1c682
Warhead@1Dam: SpreadDamage
@@ -47,7 +47,7 @@ M1Carbine:
Vulcan:
ReloadDelay: 60
Range: 4c0
Report: CHAINGN1.AUD
Report: chaingn1.aud
Projectile: Bullet
Speed: 1c682
Warhead@1Dam: SpreadDamage
@@ -71,7 +71,7 @@ Vulcan2:
ReloadDelay: 50
Burst: 3
Range: 6c0
Report: TSGUN4.AUD
Report: tsgun4.aud
Projectile: Bullet
Speed: 1c682
Warhead@1Dam: SpreadDamage
@@ -96,7 +96,7 @@ Vulcan3:
ReloadDelay: 30
Burst: 3
Range: 4c0
Report: CYGUN1.AUD
Report: cygun1.aud
Projectile: Bullet
Speed: 1c682
Warhead@1Dam: SpreadDamage
@@ -119,7 +119,7 @@ Vulcan3:
VulcanTower:
ReloadDelay: 26
Range: 6c0
Report: CHAINGN1.AUD
Report: chaingn1.aud
Projectile: Bullet
Speed: 1c682
Warhead@1Dam: SpreadDamage
@@ -143,7 +143,7 @@ JumpCannon:
ReloadDelay: 40
Burst: 2
Range: 5c0
Report: JUMPJET1.AUD
Report: jumpjet1.aud
Projectile: Bullet
Speed: 1c682
Warhead@1Dam: SpreadDamage
@@ -166,7 +166,7 @@ JumpCannon:
AssaultCannon:
ReloadDelay: 50
Range: 5c0
Report: TSGUN4.AUD
Report: tsgun4.aud
Projectile: Bullet
Speed: 1c682
Warhead@1Dam: SpreadDamage
@@ -191,7 +191,7 @@ RaiderCannon:
Range: 4c0
Burst: 2 # this + BurstDelay just makes the buggy alternate between barrels (for muzzle flash), no actual difference to original TS
BurstDelay: 55
Report: CHAINGN1.AUD
Report: chaingn1.aud
Projectile: Bullet
Speed: 1c682
Warhead@1Dam: SpreadDamage
@@ -214,7 +214,7 @@ RaiderCannon:
HarpyClaw:
ReloadDelay: 36
Range: 5c0
Report: CYGUN1.AUD
Report: cygun1.aud
Projectile: Bullet
Speed: 1c682
ValidTargets: Ground, Air
@@ -239,7 +239,7 @@ HarpyClaw:
Pistola:
ReloadDelay: 20
Range: 3c0
Report: GUN18.AUD
Report: gun18.aud
Projectile: Bullet
Speed: 1c682
Warhead@1Dam: SpreadDamage
@@ -262,7 +262,7 @@ Pistola:
Sniper:
ReloadDelay: 60
Range: 6c768
Report: SILENCER.AUD
Report: silencer.aud
Projectile: Bullet
Speed: 1c682
Warhead@1Dam: SpreadDamage

View File

@@ -1,7 +1,7 @@
MultiCluster:
ReloadDelay: 80
Range: 6c0
Report: MISL1.AUD
Report: misl1.aud
ValidTargets: Ground
Projectile: Missile
MaximumLaunchSpeed: 170
@@ -39,7 +39,7 @@ MultiCluster:
SuicideBomb:
ReloadDelay: 1
Range: 0c512
Report: HUNTER2.AUD
Report: hunter2.aud
Warhead@1Dam: SpreadDamage
Spread: 256
Damage: 110
@@ -78,7 +78,7 @@ IonCannon:
EMPulseCannon:
ReloadDelay: 100
Range: 10c0
Report: PLSECAN2.AUD
Report: plsecan2.aud
Projectile: Bullet
Speed: 425
Blockable: false