Remove ^Tank default from RA mod

This commit is contained in:
Mustafa Alperen Seki
2018-01-04 17:39:54 +03:00
committed by reaperrr
parent 69e6e033a6
commit a021bd4584
13 changed files with 36 additions and 51 deletions

View File

@@ -161,11 +161,11 @@
AttackAnythingCondition: stance-attackanything
AutoTargetPriority@DEFAULT:
RequiresCondition: !stance-attackanything
ValidTargets: Infantry, Vehicle, Tank, Water, Underwater, Defense
ValidTargets: Infantry, Vehicle, Water, Underwater, Defense
InvalidTargets: NoAutoTarget, WaterStructure
AutoTargetPriority@ATTACKANYTHING:
RequiresCondition: stance-attackanything
ValidTargets: Infantry, Vehicle, Tank, Water, Underwater, Structure, Defense
ValidTargets: Infantry, Vehicle, Water, Underwater, Structure, Defense
InvalidTargets: NoAutoTarget
^AutoTargetGroundAssaultMove:
@@ -188,11 +188,11 @@
AttackAnythingCondition: stance-attackanything
AutoTargetPriority@DEFAULT:
RequiresCondition: !stance-attackanything
ValidTargets: Infantry, Vehicle, Tank, Water, Underwater, Air, Defense
ValidTargets: Infantry, Vehicle, Water, Underwater, Air, Defense
InvalidTargets: NoAutoTarget, WaterStructure
AutoTargetPriority@ATTACKANYTHING:
RequiresCondition: stance-attackanything
ValidTargets: Infantry, Vehicle, Tank, Water, Underwater, Air, Structure, Defense
ValidTargets: Infantry, Vehicle, Water, Underwater, Air, Structure, Defense
InvalidTargets: NoAutoTarget
^AutoTargetAllAssaultMove:
@@ -288,7 +288,7 @@
EditorTilesetFilter:
Categories: Vehicle
^Tank:
^TrackedVehicle:
Inherits: ^Vehicle
Mobile:
Crushes: wall, mine, crate
@@ -300,12 +300,6 @@
Ore: 70
Gems: 70
Beach: 70
Targetable:
TargetTypes: Ground, C4, Repair, Tank
ProximityCaptor:
Types: Tank
Tooltip:
GenericName: Tank
^Infantry:
Inherits@1: ^ExistsInWorld