Remove ^Tank default from RA mod

This commit is contained in:
Mustafa Alperen Seki
2018-01-04 17:39:54 +03:00
committed by reaperrr
parent 69e6e033a6
commit a021bd4584
13 changed files with 36 additions and 51 deletions

View File

@@ -17,7 +17,7 @@
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
InvalidTargets: Vehicle, Structure, Wall, Husk, Trees
Warhead@3Eff: CreateEffect
Explosions: small_explosion
ImpactSounds: kaboom12.aud

View File

@@ -227,7 +227,7 @@ CrateNuke:
VictimScanRadius: 0
Warhead@6Smu_areanuke1: LeaveSmudge
SmudgeType: Scorch
InvalidTargets: Vehicle, Tank, Structure, Wall, Trees
InvalidTargets: Vehicle, Structure, Wall, Trees
Size: 4
Delay: 5
Warhead@TREEKILL: SpreadDamage
@@ -317,6 +317,6 @@ MiniNuke:
Delay: 15
Warhead@13Smu_areanuke3: LeaveSmudge
SmudgeType: Scorch
InvalidTargets: Vehicle, Tank, Structure, Wall, Trees
InvalidTargets: Vehicle, Structure, Wall, Trees
Size: 4
Delay: 15

View File

@@ -26,7 +26,7 @@
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
InvalidTargets: Vehicle, Structure, Wall, Husk, Trees
Warhead@3Eff: CreateEffect
Explosions: med_explosion
ImpactSounds: kaboom25.aud

View File

@@ -265,7 +265,7 @@ M60mg:
Range: 2c512
Report: gun5.aud
ValidTargets: Ground, Infantry
InvalidTargets: Vehicle, Tank, Water, Structure, Wall, Husk
InvalidTargets: Vehicle, Water, Structure, Wall, Husk
Projectile: Bullet
Speed: 1c682
Warhead@1Dam: SpreadDamage

View File

@@ -19,7 +19,7 @@ ParaBomb:
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
InvalidTargets: Vehicle, Structure, Wall, Husk, Trees
Warhead@3Eff: CreateEffect
Explosions: artillery_explosion
ImpactSounds: kaboom15.aud
@@ -45,7 +45,7 @@ Atomic:
Size: 1
Warhead@3Smu_impact: LeaveSmudge
SmudgeType: Scorch
InvalidTargets: Vehicle, Tank, Structure, Wall
InvalidTargets: Vehicle, Structure, Wall
Size: 1
Warhead@4Eff_impact: CreateEffect
Explosions: nuke
@@ -67,7 +67,7 @@ Atomic:
Delay: 5
Warhead@7Smu_areanuke1: LeaveSmudge
SmudgeType: Scorch
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
InvalidTargets: Vehicle, Structure, Wall, Husk, Trees
Size: 2
Delay: 5
Warhead@8Eff_areanuke1: CreateEffect
@@ -96,7 +96,7 @@ Atomic:
Delay: 10
Warhead@12Smu_areanuke2: LeaveSmudge
SmudgeType: Scorch
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
InvalidTargets: Vehicle, Structure, Wall, Husk, Trees
Size: 3
Delay: 10
Warhead@13Dam_areanuke3: SpreadDamage
@@ -120,7 +120,7 @@ Atomic:
Delay: 15
Warhead@16Smu_areanuke3: LeaveSmudge
SmudgeType: Scorch
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
InvalidTargets: Vehicle, Structure, Wall, Husk, Trees
Size: 4
Delay: 15
Warhead@17Dam_areanuke4: SpreadDamage
@@ -144,6 +144,6 @@ Atomic:
Delay: 20
Warhead@20Smu_areanuke4: LeaveSmudge
SmudgeType: Scorch
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
InvalidTargets: Vehicle, Structure, Wall, Husk, Trees
Size: 5
Delay: 20