Rename MiniYaml MergeLiberal -> MergePartial, MergeStrict -> Merge.

This commit is contained in:
Paul Chote
2015-05-10 15:45:33 +01:00
committed by Oliver Brakmann
parent abed25d293
commit a074bb1d4b
14 changed files with 21 additions and 21 deletions

View File

@@ -36,7 +36,7 @@ namespace OpenRA.Mods.Common.Graphics
if (nodes.TryGetValue("Defaults", out defaults))
{
nodes.Remove("Defaults");
nodes = nodes.ToDictionary(kv => kv.Key, kv => MiniYaml.MergeStrict(kv.Value, defaults));
nodes = nodes.ToDictionary(kv => kv.Key, kv => MiniYaml.Merge(kv.Value, defaults));
// Merge 'Defaults' animation image value. An example follows.
//

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@@ -32,8 +32,8 @@ namespace OpenRA.Mods.Common.Lint
this.emitError = emitError;
var sequenceSource = map != null ? map.SequenceDefinitions : new List<MiniYamlNode>();
sequenceDefinitions = MiniYaml.MergeLiberal(sequenceSource,
Game.ModData.Manifest.Sequences.Select(MiniYaml.FromFile).Aggregate(MiniYaml.MergeLiberal));
sequenceDefinitions = MiniYaml.MergePartial(sequenceSource,
Game.ModData.Manifest.Sequences.Select(MiniYaml.FromFile).Aggregate(MiniYaml.MergePartial));
var rules = map == null ? Game.ModData.DefaultRules : map.Rules;
var factions = rules.Actors["world"].TraitInfos<FactionInfo>().Select(f => f.InternalName).ToArray();

View File

@@ -41,7 +41,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
var nodes = sequenceFiles
.Select(s => MiniYaml.FromFile(s))
.Aggregate(MiniYaml.MergeLiberal);
.Aggregate(MiniYaml.MergePartial);
foreach (var n in nodes)
Game.ModData.SpriteSequenceLoader.ParseSequences(Game.ModData, ts, sc, n);

View File

@@ -97,7 +97,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
// Add a group for each campaign
if (Game.ModData.Manifest.Missions.Any())
{
var yaml = Game.ModData.Manifest.Missions.Select(MiniYaml.FromFile).Aggregate(MiniYaml.MergeLiberal);
var yaml = Game.ModData.Manifest.Missions.Select(MiniYaml.FromFile).Aggregate(MiniYaml.MergePartial);
foreach (var kv in yaml)
{