Move initial map exploration to Shroud.
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@@ -36,10 +36,10 @@ namespace OpenRA.Mods.Common.Traits
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{
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foreach (var player in collector.World.Players)
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if (collector.Owner.IsAlliedWith(player))
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player.Shroud.ExploreAll(player.World);
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player.Shroud.ExploreAll();
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}
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else
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collector.Owner.Shroud.ExploreAll(collector.World);
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collector.Owner.Shroud.ExploreAll();
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base.Activate(collector);
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}
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