MCV Deploy sound

This commit is contained in:
pchote
2009-12-18 17:26:57 -08:00
parent 0c6a4c4d2a
commit a18fae872e

View File

@@ -11,6 +11,8 @@ namespace OpenRa.Game.Traits.Activities
Game.world.AddFrameEndTask( _ =>
{
Game.world.Remove( self );
Sound.Play("placbldg.aud");
Sound.Play("build5.aud");
Game.world.Add( new Actor( Rules.UnitInfo["fact"], self.Location - new int2( 1, 1 ), self.Owner ) );
} );
return null;