Remove EjectOnDeath from Vehicles

This commit is contained in:
Smittytron
2017-09-14 18:34:46 -05:00
committed by Paul Chote
parent 0c73baab3e
commit a1ef581749
4 changed files with 0 additions and 11 deletions

View File

@@ -72,7 +72,6 @@ TRUK.mission:
Prerequisites: ~disabled
WithFacingSpriteBody:
-SpawnActorOnDeath:
-EjectOnDeath:
RevealsShroud:
Range: 4c0
ValidStances: Ally, Enemy

View File

@@ -163,7 +163,6 @@ PBOX:
DamageCooldown: 150
Selectable:
Bounds: 44,38,0,-4
-EjectOnDeath:
RenderSprites:
Image: 4TNK
@@ -196,7 +195,6 @@ BAD3TNK:
Inherits: 3TNK
Buildable:
Prerequisites: ~disabled
-EjectOnDeath:
RenderSprites:
Image: 3TNK
@@ -204,7 +202,6 @@ BADTRUK:
Inherits: TRUK
Buildable:
Prerequisites: ~disabled
-EjectOnDeath:
RenderSprites:
Image: TRUK

View File

@@ -248,12 +248,6 @@
Guardable:
Tooltip:
GenericName: Vehicle
EjectOnDeath:
PilotActor: e1
SuccessRate: 20
EjectOnGround: true
EjectInAir: false
AllowUnsuitableCell: false
Capturable:
Type: vehicle
CaptureThreshold: 100

View File

@@ -737,7 +737,6 @@ QTNK:
SelectionDecorations:
VisualBounds: 44,38,0,-4
MadTank:
-EjectOnDeath:
Targetable:
TargetTypes: Ground, MADTank, Repair, Vehicle