Add lobby sounds for leave, join and option change
This commit is contained in:
committed by
Gustas
parent
d217ab39c2
commit
a1efb28f0b
@@ -20,6 +20,12 @@ namespace OpenRA.Network
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{
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public const int ChatMessageMaxLength = 2500;
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[TranslationReference("player")]
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const string Joined = "notification-joined";
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[TranslationReference("player")]
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const string Left = "notification-lobby-disconnected";
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static Player FindPlayerByClient(this World world, Session.Client c)
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{
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return world.Players.FirstOrDefault(p => p.ClientIndex == c.Index && p.PlayerReference.Playable);
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@@ -44,7 +50,12 @@ namespace OpenRA.Network
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foreach (var node in yaml)
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{
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var localizedMessage = new LocalizedMessage(node.Value);
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TextNotificationsManager.AddSystemLine(localizedMessage.TranslatedText);
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if (localizedMessage.Key == Joined)
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TextNotificationsManager.AddPlayerJoinedLine(localizedMessage.TranslatedText);
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else if (localizedMessage.Key == Left)
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TextNotificationsManager.AddPlayerLeftLine(localizedMessage.TranslatedText);
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else
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TextNotificationsManager.AddSystemLine(localizedMessage.TranslatedText);
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}
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break;
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@@ -14,7 +14,7 @@ using OpenRA.Primitives;
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namespace OpenRA
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{
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public enum TextNotificationPool { System, Chat, Mission, Feedback, Transients }
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public enum TextNotificationPool { System, Join, Leave, Chat, Mission, Feedback, Transients }
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public class TextNotification : IEquatable<TextNotification>
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{
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@@ -51,6 +51,16 @@ namespace OpenRA
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AddTextNotification(TextNotificationPool.Mission, SystemClientId, prefix, text, prefixColor);
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}
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public static void AddPlayerJoinedLine(string text)
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{
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AddTextNotification(TextNotificationPool.Join, SystemClientId, SystemMessageLabel, text);
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}
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public static void AddPlayerLeftLine(string text)
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{
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AddTextNotification(TextNotificationPool.Leave, SystemClientId, SystemMessageLabel, text);
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}
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public static void AddSystemLine(string text)
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{
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AddSystemLine(SystemMessageLabel, text);
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@@ -86,11 +96,15 @@ namespace OpenRA
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{
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var filters = Game.Settings.Game.TextNotificationPoolFilters;
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return pool == TextNotificationPool.Chat ||
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pool == TextNotificationPool.System ||
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pool == TextNotificationPool.Mission ||
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(pool == TextNotificationPool.Transients && filters.HasFlag(TextNotificationPoolFilters.Transients)) ||
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(pool == TextNotificationPool.Feedback && filters.HasFlag(TextNotificationPoolFilters.Feedback));
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switch (pool)
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{
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case TextNotificationPool.Transients:
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return filters.HasFlag(TextNotificationPoolFilters.Transients);
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case TextNotificationPool.Feedback:
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return filters.HasFlag(TextNotificationPoolFilters.Feedback);
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default:
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return true;
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}
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}
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public static void Clear()
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@@ -106,6 +106,9 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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Dictionary<int, SpawnOccupant> spawnOccupants = new();
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readonly string chatLineSound = ChromeMetrics.Get<string>("ChatLineSound");
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readonly string playerJoinedSound = ChromeMetrics.Get<string>("PlayerJoinedSound");
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readonly string playerLeftSound = ChromeMetrics.Get<string>("PlayerLeftSound");
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readonly string lobbyOptionChangedSound = ChromeMetrics.Get<string>("LobbyOptionChangedSound");
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bool MapIsPlayable => (mapStatus & Session.MapStatus.Playable) == Session.MapStatus.Playable;
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@@ -440,7 +443,12 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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forceStartBin.Get<ButtonWidget>("CANCEL_BUTTON").OnClick = () => panel = PanelType.Players;
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var disconnectButton = lobby.Get<ButtonWidget>("DISCONNECT_BUTTON");
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disconnectButton.OnClick = () => { Ui.CloseWindow(); onExit(); };
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disconnectButton.OnClick = () =>
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{
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Ui.CloseWindow();
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onExit();
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Game.Sound.PlayNotification(modRules, null, "Sounds", playerLeftSound, null);
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};
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if (skirmishMode)
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disconnectButton.Text = TranslationProvider.GetString(Back);
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@@ -519,6 +527,12 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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if (logicArgs.TryGetValue("ChatLineSound", out var yaml))
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chatLineSound = yaml.Value;
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if (logicArgs.TryGetValue("PlayerJoinedSound", out yaml))
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playerJoinedSound = yaml.Value;
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if (logicArgs.TryGetValue("PlayerLeftSound", out yaml))
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playerLeftSound = yaml.Value;
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if (logicArgs.TryGetValue("LobbyOptionChangedSound", out yaml))
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lobbyOptionChangedSound = yaml.Value;
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}
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bool disposed;
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@@ -577,7 +591,21 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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if (scrolledToBottom)
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lobbyChatPanel.ScrollToBottom(smooth: true);
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Game.Sound.PlayNotification(modRules, null, "Sounds", chatLineSound, null);
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switch (notification.Pool)
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{
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case TextNotificationPool.Chat:
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Game.Sound.PlayNotification(modRules, null, "Sounds", chatLineSound, null);
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break;
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case TextNotificationPool.System:
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Game.Sound.PlayNotification(modRules, null, "Sounds", lobbyOptionChangedSound, null);
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break;
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case TextNotificationPool.Join:
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Game.Sound.PlayNotification(modRules, null, "Sounds", playerJoinedSound, null);
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break;
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case TextNotificationPool.Leave:
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Game.Sound.PlayNotification(modRules, null, "Sounds", playerLeftSound, null);
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break;
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}
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}
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void UpdateCurrentMap()
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@@ -2,6 +2,8 @@ Container@SERVER_LOBBY:
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Logic: LobbyLogic
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ChatTemplates:
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Chat: CHAT_LINE_TEMPLATE
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Join: SYSTEM_LINE_TEMPLATE
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Leave: SYSTEM_LINE_TEMPLATE
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System: SYSTEM_LINE_TEMPLATE
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Mission: CHAT_LINE_TEMPLATE
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Feedback: TRANSIENT_LINE_TEMPLATE
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@@ -2,6 +2,8 @@ Background@SERVER_LOBBY:
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Logic: LobbyLogic
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ChatTemplates:
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Chat: CHAT_LINE_TEMPLATE
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Join: SYSTEM_LINE_TEMPLATE
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Leave: SYSTEM_LINE_TEMPLATE
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System: SYSTEM_LINE_TEMPLATE
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Mission: CHAT_LINE_TEMPLATE
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Feedback: TRANSIENT_LINE_TEMPLATE
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@@ -23,7 +23,6 @@ notification-requires-host = Only the host can do that.
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notification-invalid-bot-slot = Can't add bots to a slot with another client.
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notification-invalid-bot-type = Invalid bot type.
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notification-admin-change-map = Only the host can change the map.
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notification-lobby-disconnected = { $player } has left.
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notification-player-disconnected = { $player } has disconnected.
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notification-team-player-disconnected = { $player } (Team { $team }) has disconnected.
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notification-observer-disconnected = { $player } (Spectator) has disconnected.
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@@ -57,7 +56,6 @@ notification-incompatible-protocol = Server is running an incompatible protocol.
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notification-you-were-banned = You have been banned from the server.
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notification-you-were-temp-banned = You have been temporarily banned from the server.
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notification-game-full = The game is full.
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notification-joined = { $player } has joined the game.
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notification-new-admin = { $player } is now the admin.
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notification-option-locked = { $option } cannot be changed.
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notification-invalid-configuration-command = Invalid configuration command.
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@@ -85,6 +83,10 @@ notification-requires-authentication = Server requires players to have an OpenRA
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notification-no-permission-to-join = You do not have permission to join this server.
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notification-slot-closed = Your slot was closed by the host.
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## ServerOrders, UnitOrders
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notification-joined = { $player } has joined the game.
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notification-lobby-disconnected = { $player } has left.
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## Server
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notification-game-started = Game started
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@@ -47,6 +47,9 @@ Metrics:
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NoticeSuccessColor: 00FF00
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NoticeErrorColor: FF0000
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ChatLineSound: ChatLine
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PlayerJoinedSound: ChatLine
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LobbyOptionChangedSound: ChatLine
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PlayerLeftSound: ChatLine
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ClickDisabledSound: ClickDisabledSound
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ClickSound: ClickSound
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NormalSelectionColor: FFFFFF
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