spam the CellInfo messages into the debug log, not the chat

This commit is contained in:
Chris Forbes
2011-03-13 14:31:51 +13:00
committed by Chris Forbes
parent 981e57bde8
commit a21deea60b

View File

@@ -216,7 +216,7 @@ namespace OpenRA.Mods.RA.Move
if (cellInfo.GetUpperBound(0) != world.Map.MapSize.X - 1 ||
cellInfo.GetUpperBound(1) != world.Map.MapSize.Y - 1)
{
Game.Debug("Discarding old pooled CellInfo of wrong size.");
Log.Write("debug", "Discarding old pooled CellInfo of wrong size.");
continue;
}