devastator gfx; & sonic weapons str. Fire fixed.

This commit is contained in:
psydev
2013-04-30 22:26:52 -07:00
committed by Paul Chote
parent 5ce9755071
commit a2382ce9b2
2 changed files with 12 additions and 15 deletions

View File

@@ -1247,7 +1247,7 @@ plates:
Length: 6
fire:
1: fire
1: fire1
Start: 0
Length: *
2: fire2

View File

@@ -292,27 +292,24 @@ TowerMissile:
Damage: 40
DevBullet:
ROF: 70
ROF: 50
Range: 5
Report: TANKHVY1
Burst: 2
BurstDelay: 10
Projectile: LaserZap
BeamRadius: 1
BeamDuration: 8
UsePlayerColor: true
Projectile: Bullet
Speed: 50
Image: doubleblast
Warhead:
Spread: 6
Spread: 8
Versus:
None: 100%
Wood: 50%
Light: 100%
Heavy: 100%
Concrete: 50%
Explosion: large_explosion
Concrete: 80%
Explosion: shockwave
InfDeath: 4
SmudgeType: SandCrater, RockCrater
Damage: 65
Damage: 100
227mm:
ROF: 100
@@ -400,7 +397,7 @@ FakeMissile:
Damage: 100
Sound:
ROF: 85
ROF: 100
Range: 8.5
Report: SONIC1
Projectile: LaserZap
@@ -412,10 +409,10 @@ Sound:
Versus:
None: 60%
Wood: 85%
Light: 90%
Light: 80%
Concrete: 75%
InfDeath: 6
Damage: 90
Damage: 150
ChainGun:
ROF: 10