minelayer works in mod dll
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@@ -3,6 +3,9 @@ using System.Collections.Generic;
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using System.Linq;
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using OpenRa.FileFormats;
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using OpenRa.Traits;
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using System.Reflection;
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using IjwFramework.Types;
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using System.IO;
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namespace OpenRa.GameRules
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{
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@@ -49,16 +52,25 @@ namespace OpenRa.GameRules
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return node;
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}
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// todo: use mod metadata to do this
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static Pair<Assembly, string>[] ModAssemblies =
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{
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Pair.New( typeof(ITraitInfo).Assembly, typeof(ITraitInfo).Namespace ),
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Pair.New( Assembly.LoadFile(Path.GetFullPath(@"mods\ra\OpenRa.Mods.RA.dll")), "OpenRa.Mods.RA" )
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};
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static ITraitInfo LoadTraitInfo(string traitName, MiniYaml my)
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{
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var fullTypeName = typeof(ITraitInfo).Namespace + "." + traitName + "Info";
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var info = (ITraitInfo)typeof(ITraitInfo).Assembly.CreateInstance(fullTypeName);
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foreach (var mod in ModAssemblies)
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{
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var fullTypeName = mod.Second + "." + traitName + "Info";
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var info = (ITraitInfo)mod.First.CreateInstance(fullTypeName);
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if (info == null) continue;
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FieldLoader.Load(info, my);
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return info;
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}
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if (info == null)
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throw new NotImplementedException("Missing traitinfo type `{0}`".F(fullTypeName));
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FieldLoader.Load(info, my);
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return info;
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throw new InvalidOperationException("Cannot locate trait: {0}".F(traitName));
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}
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}
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}
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@@ -206,7 +206,6 @@
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<Compile Include="Traits\Activities\Turn.cs" />
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<Compile Include="Traits\Activities\UndeployMcv.cs" />
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<Compile Include="Traits\Activities\UnloadCargo.cs" />
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<Compile Include="Traits\Mine.cs" />
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<Compile Include="Traits\AttackBase.cs" />
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<Compile Include="Traits\AttackFrontal.cs" />
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<Compile Include="Traits\AttackHeli.cs" />
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@@ -237,8 +236,6 @@
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<Compile Include="Traits\IronCurtain.cs" />
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<Compile Include="Traits\IronCurtainable.cs" />
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<Compile Include="Traits\LightPaletteRotator.cs" />
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<Compile Include="Traits\MineImmune.cs" />
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<Compile Include="Traits\Minelayer.cs" />
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<Compile Include="Traits\LimitedAmmo.cs" />
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<Compile Include="Traits\Passenger.cs" />
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<Compile Include="Traits\ProvidesRadar.cs" />
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@@ -1,8 +0,0 @@
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using System.Collections.Generic;
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using System.Linq;
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using OpenRa.Effects;
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namespace OpenRa.Traits
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{
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}
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@@ -1,5 +0,0 @@
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namespace OpenRa.Traits
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{
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}
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@@ -1,5 +0,0 @@
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using System.Linq;
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namespace OpenRa.Traits
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{
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}
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@@ -1,9 +1,7 @@
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using OpenRa.Traits;
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using OpenRa.Effects;
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using OpenRa.Traits;
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namespace OpenRa.Mods.RA
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{
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@@ -54,7 +52,4 @@ namespace OpenRa.Mods.RA
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public IEnumerable<int2> OccupiedCells() { yield return self.Location; }
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}
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class MineImmuneInfo : StatelessTraitInfo<MineImmune> { }
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class MineImmune { }
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}
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7
OpenRa.Mods.RA/MineImmune.cs
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7
OpenRa.Mods.RA/MineImmune.cs
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@@ -0,0 +1,7 @@
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using OpenRa.Traits;
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namespace OpenRa.Mods.RA
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{
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class MineImmuneInfo : StatelessTraitInfo<MineImmune> { }
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class MineImmune { }
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}
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@@ -1,20 +1,11 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Linq;
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using OpenRa.Traits;
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using OpenRa;
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namespace OpenRa.Mods.RA
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{
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class MinelayerInfo : ITraitInfo
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class MinelayerInfo : StatelessTraitInfo<Minelayer>
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{
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public readonly string Mine = "minv";
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public object Create(Actor self)
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{
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return new Minelayer();
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}
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}
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class Minelayer : IIssueOrder, IResolveOrder
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@@ -46,6 +46,7 @@
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Mine.cs" />
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<Compile Include="MineImmune.cs" />
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<Compile Include="Minelayer.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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@@ -67,4 +68,8 @@
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<Target Name="AfterBuild">
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</Target>
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-->
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<PropertyGroup>
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<PostBuildEvent>mkdir "$(SolutionDir)mods/ra/"
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copy "$(TargetPath)" "$(SolutionDir)mods/ra/"</PostBuildEvent>
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</PropertyGroup>
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</Project>
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BIN
mods/ra/OpenRa.Mods.RA.dll
Normal file
BIN
mods/ra/OpenRa.Mods.RA.dll
Normal file
Binary file not shown.
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