remove some dead code
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@@ -59,15 +59,7 @@ namespace OpenRA.Mods.RA.Orders
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}
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}
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}
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}
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public void Tick( World world )
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public void Tick( World world ) {}
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{
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// Find the queue with the target actor
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//var queue = Producer.TraitsImplementing<ProductionQueue>()
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// .Where(p => p.CurrentItem() != null &&
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// p.CurrentItem().Item == Building &&
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// p.CurrentItem().RemainingTime == 0)
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// .FirstOrDefault();
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}
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public void RenderAfterWorld( WorldRenderer wr, World world ) { }
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public void RenderAfterWorld( WorldRenderer wr, World world ) { }
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