remove some dead code
This commit is contained in:
@@ -59,16 +59,8 @@ namespace OpenRA.Mods.RA.Orders
|
||||
}
|
||||
}
|
||||
|
||||
public void Tick( World world )
|
||||
{
|
||||
// Find the queue with the target actor
|
||||
//var queue = Producer.TraitsImplementing<ProductionQueue>()
|
||||
// .Where(p => p.CurrentItem() != null &&
|
||||
// p.CurrentItem().Item == Building &&
|
||||
// p.CurrentItem().RemainingTime == 0)
|
||||
// .FirstOrDefault();
|
||||
}
|
||||
|
||||
public void Tick( World world ) {}
|
||||
|
||||
public void RenderAfterWorld( WorldRenderer wr, World world ) { }
|
||||
|
||||
public void RenderBeforeWorld( WorldRenderer wr, World world )
|
||||
|
||||
Reference in New Issue
Block a user