Fix angles in the Descriptions of TDGunboat
This commit is contained in:
committed by
Matthias Mailänder
parent
d66e0bb22e
commit
a366e37014
@@ -23,10 +23,10 @@ namespace OpenRA.Mods.Cnc.Traits
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{
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{
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public readonly int Speed = 28;
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public readonly int Speed = 28;
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[Desc("Facing to use when actor spawns. Only 64 and 192 supported.")]
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[Desc("Facing to use when actor spawns. Only 256 and 768 supported.")]
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public readonly WAngle InitialFacing = new WAngle(256);
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public readonly WAngle InitialFacing = new WAngle(256);
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[Desc("Facing to use for actor previews (map editor, color picker, etc). Only 64 and 192 supported.")]
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[Desc("Facing to use for actor previews (map editor, color picker, etc). Only 256 and 768 supported.")]
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public readonly WAngle PreviewFacing = new WAngle(256);
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public readonly WAngle PreviewFacing = new WAngle(256);
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public override object Create(ActorInitializer init) { return new TDGunboat(init, this); }
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public override object Create(ActorInitializer init) { return new TDGunboat(init, this); }
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