Fix angles in the Descriptions of TDGunboat

This commit is contained in:
abcdefg30
2020-11-07 19:47:13 +01:00
committed by Matthias Mailänder
parent d66e0bb22e
commit a366e37014

View File

@@ -23,10 +23,10 @@ namespace OpenRA.Mods.Cnc.Traits
{
public readonly int Speed = 28;
[Desc("Facing to use when actor spawns. Only 64 and 192 supported.")]
[Desc("Facing to use when actor spawns. Only 256 and 768 supported.")]
public readonly WAngle InitialFacing = new WAngle(256);
[Desc("Facing to use for actor previews (map editor, color picker, etc). Only 64 and 192 supported.")]
[Desc("Facing to use for actor previews (map editor, color picker, etc). Only 256 and 768 supported.")]
public readonly WAngle PreviewFacing = new WAngle(256);
public override object Create(ActorInitializer init) { return new TDGunboat(init, this); }