Added Replays are showing team chats

This commit is contained in:
abc013
2016-11-29 16:37:04 +01:00
parent 653f4cfdbd
commit a403699367

View File

@@ -84,9 +84,9 @@ namespace OpenRA.Network
var player = world.FindPlayerByClient(client);
if (player != null && player.WinState == WinState.Lost)
Game.AddChatLine(client.Color.RGB, client.Name + " (Dead)", order.TargetString);
else if (player != null && world.LocalPlayer != null && player.Stances[world.LocalPlayer] == Stance.Ally)
Game.AddChatLine(client.Color.RGB, "[Team] " + client.Name, order.TargetString);
else if (orderManager.LocalClient != null && orderManager.LocalClient.IsObserver && client.IsObserver)
else if ((player != null && world.LocalPlayer != null && player.Stances[world.LocalPlayer] == Stance.Ally) || (world.IsReplay && player != null))
Game.AddChatLine(client.Color.RGB, "[Team" + (world.IsReplay ? " " + client.Team : "") + "] " + client.Name, order.TargetString);
else if ((orderManager.LocalClient != null && orderManager.LocalClient.IsObserver && client.IsObserver) || (world.IsReplay && client.IsObserver))
Game.AddChatLine(client.Color.RGB, "[Spectators] " + client.Name, order.TargetString);
}
}