Tweak TS Juggernaut BurstDelays and Report

Since the original sound contains 3 shots, it could happen that the sound played even though only 1 shot had been fired.
Additionally, it could happen that no sound was played when shooting because the first burst had already been fired.
Finally, in the original the 3rd shot was delayed a little compared to the first two.

This adresses all these issues.
This commit is contained in:
reaperrr
2017-07-20 22:44:26 +02:00
parent c4bfb052d9
commit a4ef199b75
2 changed files with 2 additions and 3 deletions

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@@ -117,9 +117,8 @@ Jugg90mm:
Range: 18c0
MinRange: 5c0
Burst: 3
BurstDelays: 3
-Report:
StartBurstReport: jugger1.aud
BurstDelays: 3, 5
Report: jugger1-single.aud
TargetActorCenter: true
Projectile: Bullet
Speed: 384