add cashtick for InfiltrateForCash

This commit is contained in:
Chris Forbes
2012-04-06 18:14:11 +12:00
parent 8dec48fee3
commit a52af4843e

View File

@@ -12,6 +12,7 @@ using System;
using System.Linq;
using OpenRA.Traits;
using OpenRA.FileFormats;
using OpenRA.Mods.RA.Effects;
namespace OpenRA.Mods.RA
{
@@ -27,21 +28,24 @@ namespace OpenRA.Mods.RA
class InfiltrateForCash : IAcceptSpy
{
InfiltrateForCashInfo info;
public InfiltrateForCash(InfiltrateForCashInfo info) { this.info = info; }
public void OnInfiltrate(Actor self, Actor spy)
{
var targetResources = self.Owner.PlayerActor.Trait<PlayerResources>();
var spyResources = spy.Owner.PlayerActor.Trait<PlayerResources>();
var toTake = (targetResources.Cash + targetResources.Ore) * info.Percentage / 100;
var toGive = Math.Max(toTake, info.Minimum);
targetResources.TakeCash(toTake);
spyResources.GiveCash(toGive);
Sound.PlayToPlayer(self.Owner, info.SoundToVictim);
self.World.AddFrameEndTask(w => w.Add(new CashTick(toGive, 30, 2, self.CenterLocation,
spy.Owner.ColorRamp.GetColor(0))));
}
}
}