Merge pull request #3639 from reaperrr/muzzles
Offsets and muzzle flashes
This commit is contained in:
BIN
mods/ra/bits/gunfire2.shp
Normal file
BIN
mods/ra/bits/gunfire2.shp
Normal file
Binary file not shown.
@@ -79,6 +79,7 @@ MSUB:
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|||||||
UncloakSound: subshow1.aud
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UncloakSound: subshow1.aud
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||||||
Armament:
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Armament:
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||||||
Weapon: SubMissile
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Weapon: SubMissile
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||||||
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LocalOffset: 0,-171,0, 0,171,0
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||||||
FireDelay: 2
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FireDelay: 2
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||||||
AttackFrontal:
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AttackFrontal:
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||||||
Selectable:
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Selectable:
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||||||
@@ -118,11 +119,11 @@ DD:
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|||||||
Offset: 341,0,128
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Offset: 341,0,128
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||||||
Armament@PRIMARY:
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Armament@PRIMARY:
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||||||
Weapon: Stinger
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Weapon: Stinger
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||||||
LocalOffset: 0,-171,0, 0,171,0
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LocalOffset: 0,-100,0, 0,100,0
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||||||
LocalYaw: 80, -80
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LocalYaw: 64, -64
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||||||
Armament@SECONDARY:
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Armament@SECONDARY:
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||||||
Weapon: DepthCharge
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Weapon: DepthCharge
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||||||
LocalOffset: 0,-171,0, 0,171,0
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LocalOffset: 0,-100,0, 0,100,0
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||||||
LocalYaw: 80, -80
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LocalYaw: 80, -80
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||||||
AttackTurreted:
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AttackTurreted:
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||||||
Selectable:
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Selectable:
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||||||
@@ -161,25 +162,29 @@ CA:
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|||||||
Range: 7
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Range: 7
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||||||
Turreted@PRIMARY:
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Turreted@PRIMARY:
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||||||
Turret: primary
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Turret: primary
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||||||
Offset: -725,0,85
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Offset: -864,0,128
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||||||
ROT: 3
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ROT: 3
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||||||
Turreted@SECONDARY:
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Turreted@SECONDARY:
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||||||
Turret: secondary
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Turret: secondary
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||||||
Offset: 725,0,85
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Offset: 768,0,128
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||||||
ROT: 3
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ROT: 3
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||||||
Armament@PRIMARY:
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Armament@PRIMARY:
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||||||
Turret: primary
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Turret: primary
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||||||
Weapon: 8Inch
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Weapon: 8Inch
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||||||
LocalOffset: 213,-171,0, 213,171,0
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LocalOffset: 480,-100,40, 480,100,40
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||||||
Recoil: 171
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Recoil: 171
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||||||
RecoilRecovery: 34
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RecoilRecovery: 34
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||||||
Armament@SECONDARY:
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Armament@SECONDARY:
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||||||
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Name: secondary
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||||||
Turret: secondary
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Turret: secondary
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||||||
Weapon: 8Inch
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Weapon: 8Inch
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LocalOffset: 213,-171,0, 213,171,0
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LocalOffset: 480,-100,40, 480,100,40
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||||||
Recoil: 171
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Recoil: 171
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||||||
RecoilRecovery: 34
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RecoilRecovery: 34
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||||||
AttackTurreted:
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AttackTurreted:
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||||||
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WithMuzzleFlash@PRIMARY:
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||||||
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WithMuzzleFlash@SECONDARY:
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||||||
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Armament: secondary
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||||||
Selectable:
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Selectable:
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||||||
Bounds: 44,44
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Bounds: 44,44
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RenderUnit:
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RenderUnit:
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@@ -247,12 +252,15 @@ PT:
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Range: 7
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Range: 7
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Turreted:
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Turreted:
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||||||
ROT: 7
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ROT: 7
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||||||
Offset: 256,0,43
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Offset: 512,0,0
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Armament@PRIMARY:
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Armament@PRIMARY:
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||||||
Weapon: 2Inch
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Weapon: 2Inch
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LocalOffset: 208,0,48
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Armament@SECONDARY:
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Armament@SECONDARY:
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||||||
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Name: secondary
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Weapon: DepthCharge
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Weapon: DepthCharge
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||||||
AttackTurreted:
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AttackTurreted:
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||||||
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WithMuzzleFlash@PRIMARY:
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||||||
Selectable:
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Selectable:
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||||||
Bounds: 32,32
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Bounds: 32,32
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RenderUnit:
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RenderUnit:
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@@ -335,9 +335,15 @@ AGUN:
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RenderBuildingTurreted:
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RenderBuildingTurreted:
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Armament@PRIMARY:
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Armament@PRIMARY:
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||||||
Weapon: ZSU-23
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Weapon: ZSU-23
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LocalOffset: 432,80,-30
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Armament@SECONDARY:
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Armament@SECONDARY:
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||||||
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Name: secondary
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Weapon: ZSU-23
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Weapon: ZSU-23
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LocalOffset: 432,-80,-30
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AttackTurreted:
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AttackTurreted:
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||||||
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WithMuzzleFlash@PRIMARY:
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||||||
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WithMuzzleFlash@SECONDARY:
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||||||
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Armament: secondary
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||||||
AutoTarget:
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AutoTarget:
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||||||
IronCurtainable:
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IronCurtainable:
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||||||
-RenderBuilding:
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-RenderBuilding:
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@@ -398,7 +404,7 @@ PBOX:
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-AcceptsSupplies:
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-AcceptsSupplies:
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Turreted:
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Turreted:
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ROT: 255
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ROT: 255
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||||||
RenderBuilding:
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BodyOrientation:
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QuantizedFacings: 8
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QuantizedFacings: 8
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||||||
Cargo:
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Cargo:
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Types: Infantry
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Types: Infantry
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@@ -461,7 +467,7 @@ PBOX.E1:
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AutoTarget:
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AutoTarget:
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Armament:
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Armament:
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Weapon: Vulcan
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Weapon: Vulcan
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LocalOffset: 469,0,0
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LocalOffset: 384,0,88
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AttackTurreted:
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AttackTurreted:
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WithMuzzleFlash:
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WithMuzzleFlash:
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||||||
Cargo:
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Cargo:
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||||||
@@ -484,7 +490,7 @@ PBOX.E3:
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AutoTarget:
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AutoTarget:
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||||||
Armament:
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Armament:
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Weapon: Dragon
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Weapon: Dragon
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LocalOffset: 469,0,0
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LocalOffset: 384,0,88
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AttackTurreted:
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AttackTurreted:
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PBOX.E4:
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PBOX.E4:
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@@ -497,7 +503,7 @@ PBOX.E4:
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AutoTarget:
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AutoTarget:
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Armament:
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Armament:
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Weapon: Flamer
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Weapon: Flamer
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LocalOffset: 469,0,0
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LocalOffset: 384,0,88
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AttackTurreted:
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AttackTurreted:
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PBOX.E7:
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PBOX.E7:
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||||||
@@ -510,7 +516,7 @@ PBOX.E7:
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AutoTarget:
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AutoTarget:
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||||||
Armament:
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Armament:
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||||||
Weapon: Colt45
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Weapon: Colt45
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LocalOffset: 469,0,0
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LocalOffset: 384,0,88
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AttackTurreted:
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AttackTurreted:
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PBOX.SHOK:
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PBOX.SHOK:
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@@ -523,7 +529,7 @@ PBOX.SHOK:
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AutoTarget:
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AutoTarget:
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||||||
Armament:
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Armament:
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Weapon: PortaTesla
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Weapon: PortaTesla
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LocalOffset: 469,0,0
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LocalOffset: 384,0,88
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AttackTurreted:
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AttackTurreted:
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PBOX.SNIPER:
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PBOX.SNIPER:
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@@ -536,7 +542,7 @@ PBOX.SNIPER:
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AutoTarget:
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AutoTarget:
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||||||
Armament:
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Armament:
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Weapon: Sniper
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Weapon: Sniper
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LocalOffset: 469,0,0
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LocalOffset: 384,0,88
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AttackTurreted:
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AttackTurreted:
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HBOX:
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HBOX:
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@@ -563,7 +569,7 @@ HBOX:
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-AcceptsSupplies:
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-AcceptsSupplies:
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Turreted:
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Turreted:
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||||||
ROT: 255
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ROT: 255
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||||||
RenderBuilding:
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BodyOrientation:
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||||||
QuantizedFacings: 8
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QuantizedFacings: 8
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||||||
Cargo:
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Cargo:
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||||||
Types: Infantry
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Types: Infantry
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@@ -626,7 +632,7 @@ HBOX.E1:
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AutoTarget:
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AutoTarget:
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||||||
Armament:
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Armament:
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Weapon: Vulcan
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Weapon: Vulcan
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LocalOffset: 469,0,0
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LocalOffset: 400,0,48
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||||||
AttackTurreted:
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AttackTurreted:
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WithMuzzleFlash:
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WithMuzzleFlash:
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||||||
Cargo:
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Cargo:
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@@ -649,7 +655,7 @@ HBOX.E3:
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AutoTarget:
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AutoTarget:
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||||||
Armament:
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Armament:
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Weapon: Dragon
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Weapon: Dragon
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||||||
LocalOffset: 469,0,0
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LocalOffset: 400,0,48
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||||||
AttackTurreted:
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AttackTurreted:
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||||||
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HBOX.E4:
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HBOX.E4:
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||||||
@@ -662,7 +668,7 @@ HBOX.E4:
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AutoTarget:
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AutoTarget:
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||||||
Armament:
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Armament:
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||||||
Weapon: Flamer
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Weapon: Flamer
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||||||
LocalOffset: 469,0,0
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LocalOffset: 400,0,48
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||||||
AttackTurreted:
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AttackTurreted:
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||||||
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HBOX.E7:
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HBOX.E7:
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||||||
@@ -675,7 +681,7 @@ HBOX.E7:
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AutoTarget:
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AutoTarget:
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||||||
Armament:
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Armament:
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||||||
Weapon: Colt45
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Weapon: Colt45
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||||||
LocalOffset: 469,0,0
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LocalOffset: 400,0,48
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||||||
AttackTurreted:
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AttackTurreted:
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||||||
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HBOX.SHOK:
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HBOX.SHOK:
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@@ -688,7 +694,7 @@ HBOX.SHOK:
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AutoTarget:
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AutoTarget:
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||||||
Armament:
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Armament:
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||||||
Weapon: PortaTesla
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Weapon: PortaTesla
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||||||
LocalOffset: 469,0,0
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LocalOffset: 400,0,48
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||||||
AttackTurreted:
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AttackTurreted:
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||||||
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HBOX.SNIPER:
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HBOX.SNIPER:
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@@ -701,7 +707,7 @@ HBOX.SNIPER:
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|||||||
AutoTarget:
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AutoTarget:
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||||||
Armament:
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Armament:
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||||||
Weapon: Sniper
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Weapon: Sniper
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||||||
LocalOffset: 469,0,0
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LocalOffset: 400,0,48
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||||||
AttackTurreted:
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AttackTurreted:
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||||||
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GUN:
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GUN:
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@@ -732,7 +738,9 @@ GUN:
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RenderBuildingTurreted:
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RenderBuildingTurreted:
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||||||
Armament:
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Armament:
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||||||
Weapon: TurretGun
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Weapon: TurretGun
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||||||
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LocalOffset: 512,0,112
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AttackTurreted:
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AttackTurreted:
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WithMuzzleFlash:
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AutoTarget:
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AutoTarget:
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IronCurtainable:
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IronCurtainable:
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-RenderBuilding:
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-RenderBuilding:
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@@ -764,12 +772,12 @@ FTUR:
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Range: 6
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Range: 6
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Turreted:
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Turreted:
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||||||
ROT: 255
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ROT: 255
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||||||
Offset: 0,0,85
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Offset: 0,0,112
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||||||
Armament:
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Armament:
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||||||
Weapon: FireballLauncher
|
Weapon: FireballLauncher
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||||||
LocalOffset: 512,0,0
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LocalOffset: 512,0,0
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||||||
AttackTurreted:
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AttackTurreted:
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||||||
RenderBuilding:
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BodyOrientation:
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||||||
QuantizedFacings: 8
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QuantizedFacings: 8
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||||||
AutoTarget:
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AutoTarget:
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||||||
IronCurtainable:
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IronCurtainable:
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||||||
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|||||||
@@ -54,7 +54,9 @@ V2RL:
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|||||||
Weapon: 25mm
|
Weapon: 25mm
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||||||
Recoil: 85
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Recoil: 85
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||||||
RecoilRecovery: 25
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RecoilRecovery: 25
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||||||
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LocalOffset: 768,0,90
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||||||
AttackTurreted:
|
AttackTurreted:
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||||||
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WithMuzzleFlash:
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||||||
RenderUnit:
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RenderUnit:
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||||||
WithTurret:
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WithTurret:
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||||||
AutoTarget:
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AutoTarget:
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||||||
@@ -92,7 +94,9 @@ V2RL:
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|||||||
Weapon: 90mm
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Weapon: 90mm
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||||||
Recoil: 128
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Recoil: 128
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||||||
RecoilRecovery: 38
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RecoilRecovery: 38
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||||||
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LocalOffset: 720,0,80
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||||||
AttackTurreted:
|
AttackTurreted:
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||||||
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WithMuzzleFlash:
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||||||
RenderUnit:
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RenderUnit:
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||||||
WithTurret:
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WithTurret:
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||||||
AutoTarget:
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AutoTarget:
|
||||||
@@ -132,8 +136,9 @@ V2RL:
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|||||||
Weapon: 105mm
|
Weapon: 105mm
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||||||
Recoil: 128
|
Recoil: 128
|
||||||
RecoilRecovery: 38
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RecoilRecovery: 38
|
||||||
LocalOffset: 0,85,0, 0,-85,0
|
LocalOffset: 768,85,90, 768,-85,90
|
||||||
AttackTurreted:
|
AttackTurreted:
|
||||||
|
WithMuzzleFlash:
|
||||||
RenderUnit:
|
RenderUnit:
|
||||||
WithTurret:
|
WithTurret:
|
||||||
AutoTarget:
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AutoTarget:
|
||||||
@@ -173,15 +178,17 @@ V2RL:
|
|||||||
ROT: 2
|
ROT: 2
|
||||||
Armament@PRIMARY:
|
Armament@PRIMARY:
|
||||||
Weapon: 120mm
|
Weapon: 120mm
|
||||||
LocalOffset: 800,180,340, 800,-180,340
|
LocalOffset: 900,180,340, 900,-180,340
|
||||||
Recoil: 171
|
Recoil: 171
|
||||||
RecoilRecovery: 30
|
RecoilRecovery: 30
|
||||||
Armament@SECONDARY:
|
Armament@SECONDARY:
|
||||||
|
Name: secondary
|
||||||
Weapon: MammothTusk
|
Weapon: MammothTusk
|
||||||
LocalOffset: -85,384,340, -85,-384,340
|
LocalOffset: -85,384,340, -85,-384,340
|
||||||
LocalYaw: -100,100
|
LocalYaw: -100,100
|
||||||
Recoil: 43
|
Recoil: 43
|
||||||
AttackTurreted:
|
AttackTurreted:
|
||||||
|
WithMuzzleFlash@PRIMARY:
|
||||||
RenderUnit:
|
RenderUnit:
|
||||||
WithTurret:
|
WithTurret:
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
@@ -222,7 +229,9 @@ ARTY:
|
|||||||
Range: 5
|
Range: 5
|
||||||
Armament:
|
Armament:
|
||||||
Weapon: 155mm
|
Weapon: 155mm
|
||||||
|
LocalOffset: 624,0,208
|
||||||
AttackFrontal:
|
AttackFrontal:
|
||||||
|
WithMuzzleFlash:
|
||||||
RenderUnit:
|
RenderUnit:
|
||||||
Explodes:
|
Explodes:
|
||||||
Weapon: UnitExplode
|
Weapon: UnitExplode
|
||||||
@@ -674,7 +683,9 @@ FTRK:
|
|||||||
Armament:
|
Armament:
|
||||||
Weapon: FLAK-23
|
Weapon: FLAK-23
|
||||||
Recoil: 85
|
Recoil: 85
|
||||||
|
LocalOffset: 512,0,192
|
||||||
AttackTurreted:
|
AttackTurreted:
|
||||||
|
WithMuzzleFlash:
|
||||||
RenderUnit:
|
RenderUnit:
|
||||||
WithTurret:
|
WithTurret:
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
|
|||||||
@@ -10,6 +10,9 @@ ca:
|
|||||||
turret: turr
|
turret: turr
|
||||||
Start: 0
|
Start: 0
|
||||||
Facings: 32
|
Facings: 32
|
||||||
|
muzzle: gunfire2
|
||||||
|
Start: 0
|
||||||
|
Length: 5
|
||||||
|
|
||||||
dd:
|
dd:
|
||||||
idle:
|
idle:
|
||||||
@@ -26,6 +29,9 @@ pt:
|
|||||||
turret: mgun
|
turret: mgun
|
||||||
Start: 0
|
Start: 0
|
||||||
Facings: 32
|
Facings: 32
|
||||||
|
muzzle: gunfire2
|
||||||
|
Start: 0
|
||||||
|
Length: 5
|
||||||
|
|
||||||
lst:
|
lst:
|
||||||
idle:
|
idle:
|
||||||
|
|||||||
@@ -263,6 +263,9 @@ gun:
|
|||||||
damaged-recoil:
|
damaged-recoil:
|
||||||
Start: 96
|
Start: 96
|
||||||
Facings: 32
|
Facings: 32
|
||||||
|
muzzle: gunfire2
|
||||||
|
Start: 0
|
||||||
|
Length: 5
|
||||||
|
|
||||||
agun:
|
agun:
|
||||||
idle:
|
idle:
|
||||||
@@ -280,6 +283,9 @@ agun:
|
|||||||
damaged-recoil:
|
damaged-recoil:
|
||||||
Start: 96
|
Start: 96
|
||||||
Facings: 32
|
Facings: 32
|
||||||
|
muzzle: gunfire2
|
||||||
|
Start: 1
|
||||||
|
Length: 4
|
||||||
|
|
||||||
sam:
|
sam:
|
||||||
idle:
|
idle:
|
||||||
|
|||||||
@@ -75,6 +75,9 @@ hhusk2:
|
|||||||
turret:
|
turret:
|
||||||
Start: 32
|
Start: 32
|
||||||
Facings: 32
|
Facings: 32
|
||||||
|
muzzle: gunfire2
|
||||||
|
Start: 0
|
||||||
|
Length: 2
|
||||||
|
|
||||||
2tnk:
|
2tnk:
|
||||||
idle:
|
idle:
|
||||||
@@ -83,6 +86,9 @@ hhusk2:
|
|||||||
turret:
|
turret:
|
||||||
Start: 32
|
Start: 32
|
||||||
Facings: 32
|
Facings: 32
|
||||||
|
muzzle: gunfire2
|
||||||
|
Start: 0
|
||||||
|
Length: 5
|
||||||
|
|
||||||
3tnk:
|
3tnk:
|
||||||
idle:
|
idle:
|
||||||
@@ -91,6 +97,9 @@ hhusk2:
|
|||||||
turret:
|
turret:
|
||||||
Start: 32
|
Start: 32
|
||||||
Facings: 32
|
Facings: 32
|
||||||
|
muzzle: gunfire2
|
||||||
|
Start: 0
|
||||||
|
Length: 5
|
||||||
|
|
||||||
4tnk:
|
4tnk:
|
||||||
idle:
|
idle:
|
||||||
@@ -99,6 +108,9 @@ hhusk2:
|
|||||||
turret:
|
turret:
|
||||||
Start: 32
|
Start: 32
|
||||||
Facings: 32
|
Facings: 32
|
||||||
|
muzzle: gunfire2
|
||||||
|
Start: 0
|
||||||
|
Length: 5
|
||||||
|
|
||||||
v2rl:
|
v2rl:
|
||||||
idle:
|
idle:
|
||||||
@@ -118,6 +130,9 @@ arty:
|
|||||||
idle:
|
idle:
|
||||||
Start: 0
|
Start: 0
|
||||||
Facings: 32
|
Facings: 32
|
||||||
|
muzzle: gunfire2
|
||||||
|
Start: 0
|
||||||
|
Length: 5
|
||||||
|
|
||||||
jeep:
|
jeep:
|
||||||
idle:
|
idle:
|
||||||
@@ -187,6 +202,9 @@ ftrk:
|
|||||||
turret:
|
turret:
|
||||||
Start: 32
|
Start: 32
|
||||||
Facings: 32
|
Facings: 32
|
||||||
|
muzzle: gunfire2
|
||||||
|
Start: 0
|
||||||
|
Length: 2
|
||||||
|
|
||||||
dtrk:
|
dtrk:
|
||||||
idle:
|
idle:
|
||||||
@@ -197,3 +215,6 @@ ctnk:
|
|||||||
idle:
|
idle:
|
||||||
Start: 0
|
Start: 0
|
||||||
Facings: 32
|
Facings: 32
|
||||||
|
muzzle: gunfire2
|
||||||
|
Start: 0
|
||||||
|
Length: 5
|
||||||
|
|||||||
Reference in New Issue
Block a user