Set/fix LocalOffsets for all units and structures with muzzle flashes in RA mod.

Offsets that haven't been touched were either forgotten or deemed good enough.
This commit is contained in:
reaperrr
2013-08-04 18:33:09 +02:00
parent 3dc73d286d
commit 6da236d47f
3 changed files with 33 additions and 23 deletions

View File

@@ -79,6 +79,7 @@ MSUB:
UncloakSound: subshow1.aud
Armament:
Weapon: SubMissile
LocalOffset: 0,-171,0, 0,171,0
FireDelay: 2
AttackFrontal:
Selectable:
@@ -118,11 +119,11 @@ DD:
Offset: 341,0,128
Armament@PRIMARY:
Weapon: Stinger
LocalOffset: 0,-171,0, 0,171,0
LocalYaw: 80, -80
LocalOffset: 0,-100,0, 0,100,0
LocalYaw: 64, -64
Armament@SECONDARY:
Weapon: DepthCharge
LocalOffset: 0,-171,0, 0,171,0
LocalOffset: 0,-100,0, 0,100,0
LocalYaw: 80, -80
AttackTurreted:
Selectable:
@@ -161,23 +162,23 @@ CA:
Range: 7
Turreted@PRIMARY:
Turret: primary
Offset: -725,0,85
Offset: -864,0,128
ROT: 3
Turreted@SECONDARY:
Turret: secondary
Offset: 725,0,85
Offset: 768,0,128
ROT: 3
Armament@PRIMARY:
Turret: primary
Weapon: 8Inch
LocalOffset: 213,-171,0, 213,171,0
LocalOffset: 480,-100,40, 480,100,40
Recoil: 171
RecoilRecovery: 34
Armament@SECONDARY:
Name: secondary
Turret: secondary
Weapon: 8Inch
LocalOffset: 213,-171,0, 213,171,0
LocalOffset: 480,-100,40, 480,100,40
Recoil: 171
RecoilRecovery: 34
AttackTurreted:
@@ -251,10 +252,12 @@ PT:
Range: 7
Turreted:
ROT: 7
Offset: 256,0,43
Offset: 512,0,0
Armament@PRIMARY:
Weapon: 2Inch
LocalOffset: 208,0,48
Armament@SECONDARY:
Name: secondary
Weapon: DepthCharge
AttackTurreted:
WithMuzzleFlash@PRIMARY:

View File

@@ -335,9 +335,11 @@ AGUN:
RenderBuildingTurreted:
Armament@PRIMARY:
Weapon: ZSU-23
LocalOffset: 432,80,-30
Armament@SECONDARY:
Name: secondary
Weapon: ZSU-23
LocalOffset: 432,-80,-30
AttackTurreted:
WithMuzzleFlash@PRIMARY:
WithMuzzleFlash@SECONDARY:
@@ -465,7 +467,7 @@ PBOX.E1:
AutoTarget:
Armament:
Weapon: Vulcan
LocalOffset: 469,0,0
LocalOffset: 384,0,88
AttackTurreted:
WithMuzzleFlash:
Cargo:
@@ -488,7 +490,7 @@ PBOX.E3:
AutoTarget:
Armament:
Weapon: Dragon
LocalOffset: 469,0,0
LocalOffset: 384,0,88
AttackTurreted:
PBOX.E4:
@@ -501,7 +503,7 @@ PBOX.E4:
AutoTarget:
Armament:
Weapon: Flamer
LocalOffset: 469,0,0
LocalOffset: 384,0,88
AttackTurreted:
PBOX.E7:
@@ -514,7 +516,7 @@ PBOX.E7:
AutoTarget:
Armament:
Weapon: Colt45
LocalOffset: 469,0,0
LocalOffset: 384,0,88
AttackTurreted:
PBOX.SHOK:
@@ -527,7 +529,7 @@ PBOX.SHOK:
AutoTarget:
Armament:
Weapon: PortaTesla
LocalOffset: 469,0,0
LocalOffset: 384,0,88
AttackTurreted:
PBOX.SNIPER:
@@ -540,7 +542,7 @@ PBOX.SNIPER:
AutoTarget:
Armament:
Weapon: Sniper
LocalOffset: 469,0,0
LocalOffset: 384,0,88
AttackTurreted:
HBOX:
@@ -630,7 +632,7 @@ HBOX.E1:
AutoTarget:
Armament:
Weapon: Vulcan
LocalOffset: 469,0,0
LocalOffset: 400,0,48
AttackTurreted:
WithMuzzleFlash:
Cargo:
@@ -653,7 +655,7 @@ HBOX.E3:
AutoTarget:
Armament:
Weapon: Dragon
LocalOffset: 469,0,0
LocalOffset: 400,0,48
AttackTurreted:
HBOX.E4:
@@ -666,7 +668,7 @@ HBOX.E4:
AutoTarget:
Armament:
Weapon: Flamer
LocalOffset: 469,0,0
LocalOffset: 400,0,48
AttackTurreted:
HBOX.E7:
@@ -679,7 +681,7 @@ HBOX.E7:
AutoTarget:
Armament:
Weapon: Colt45
LocalOffset: 469,0,0
LocalOffset: 400,0,48
AttackTurreted:
HBOX.SHOK:
@@ -692,7 +694,7 @@ HBOX.SHOK:
AutoTarget:
Armament:
Weapon: PortaTesla
LocalOffset: 469,0,0
LocalOffset: 400,0,48
AttackTurreted:
HBOX.SNIPER:
@@ -705,7 +707,7 @@ HBOX.SNIPER:
AutoTarget:
Armament:
Weapon: Sniper
LocalOffset: 469,0,0
LocalOffset: 400,0,48
AttackTurreted:
GUN:
@@ -736,6 +738,7 @@ GUN:
RenderBuildingTurreted:
Armament:
Weapon: TurretGun
LocalOffset: 512,0,112
AttackTurreted:
WithMuzzleFlash:
AutoTarget:
@@ -769,7 +772,7 @@ FTUR:
Range: 6
Turreted:
ROT: 255
Offset: 0,0,85
Offset: 0,0,112
Armament:
Weapon: FireballLauncher
LocalOffset: 512,0,0

View File

@@ -54,6 +54,7 @@ V2RL:
Weapon: 25mm
Recoil: 85
RecoilRecovery: 25
LocalOffset: 768,0,90
AttackTurreted:
WithMuzzleFlash:
RenderUnit:
@@ -93,6 +94,7 @@ V2RL:
Weapon: 90mm
Recoil: 128
RecoilRecovery: 38
LocalOffset: 720,0,80
AttackTurreted:
WithMuzzleFlash:
RenderUnit:
@@ -134,7 +136,7 @@ V2RL:
Weapon: 105mm
Recoil: 128
RecoilRecovery: 38
LocalOffset: 0,85,0, 0,-85,0
LocalOffset: 768,85,90, 768,-85,90
AttackTurreted:
WithMuzzleFlash:
RenderUnit:
@@ -176,7 +178,7 @@ V2RL:
ROT: 2
Armament@PRIMARY:
Weapon: 120mm
LocalOffset: 800,180,340, 800,-180,340
LocalOffset: 900,180,340, 900,-180,340
Recoil: 171
RecoilRecovery: 30
Armament@SECONDARY:
@@ -227,6 +229,7 @@ ARTY:
Range: 5
Armament:
Weapon: 155mm
LocalOffset: 624,0,208
AttackFrontal:
WithMuzzleFlash:
RenderUnit:
@@ -680,6 +683,7 @@ FTRK:
Armament:
Weapon: FLAK-23
Recoil: 85
LocalOffset: 512,0,192
AttackTurreted:
WithMuzzleFlash:
RenderUnit: