Formatted all files.

Automatically formatted all files via VS. This generally corrects indentation, removes trailing whitespace and corrects misplaced tabs or spaces. Manually tweaked a few files where required.
This commit is contained in:
RoosterDragon
2015-01-04 22:09:32 +00:00
parent 6468c0b6e6
commit a6cda967c2
153 changed files with 740 additions and 698 deletions

View File

@@ -51,24 +51,24 @@ namespace OpenRA.Mods.RA.Widgets.Logic
labelText = "Unexplored Terrain";
break;
case WorldTooltipType.Actor:
{
o = viewport.ActorTooltip.Owner;
showOwner = !o.NonCombatant && viewport.ActorTooltip.TooltipInfo.IsOwnerRowVisible;
{
o = viewport.ActorTooltip.Owner;
showOwner = !o.NonCombatant && viewport.ActorTooltip.TooltipInfo.IsOwnerRowVisible;
var stance = o == null || world.RenderPlayer == null ? Stance.None : o.Stances[world.RenderPlayer];
labelText = viewport.ActorTooltip.TooltipInfo.TooltipForPlayerStance(stance);
break;
}
var stance = o == null || world.RenderPlayer == null ? Stance.None : o.Stances[world.RenderPlayer];
labelText = viewport.ActorTooltip.TooltipInfo.TooltipForPlayerStance(stance);
break;
}
case WorldTooltipType.FrozenActor:
{
o = viewport.FrozenActorTooltip.TooltipOwner;
showOwner = !o.NonCombatant && viewport.FrozenActorTooltip.TooltipInfo.IsOwnerRowVisible;
{
o = viewport.FrozenActorTooltip.TooltipOwner;
showOwner = !o.NonCombatant && viewport.FrozenActorTooltip.TooltipInfo.IsOwnerRowVisible;
var stance = o == null || world.RenderPlayer == null ? Stance.None : o.Stances[world.RenderPlayer];
labelText = viewport.FrozenActorTooltip.TooltipInfo.TooltipForPlayerStance(stance);
break;
}
var stance = o == null || world.RenderPlayer == null ? Stance.None : o.Stances[world.RenderPlayer];
labelText = viewport.FrozenActorTooltip.TooltipInfo.TooltipForPlayerStance(stance);
break;
}
}
var textWidth = font.Measure(labelText).X;